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Add joints for line mark #6

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lsh opened this issue Jul 27, 2021 · 1 comment
Open

Add joints for line mark #6

lsh opened this issue Jul 27, 2021 · 1 comment
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@lsh
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lsh commented Jul 27, 2021

Currently strokes have no cap at joints which becomes apparently on thicker strokes.

@lsh lsh added the bug Something isn't working label Jul 27, 2021
@lsh lsh self-assigned this Jul 27, 2021
@KaNaDaAT
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In terms of performance, it would be ideal if this calculation could also be done in the shader. You would always need the line before and after. This can also be solved by making all lines accessible from the shader. See: https://github.com/KaNaDaAT/vega-webgpu/blob/main/src/shaders/line.wgsl

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