Obtaining an instance of a class #341
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The app I'm examining recently updated its Unity version to 2021.3.25 (not sure what was the previous one) and my scripts broke. In particular, I had been using this function to identify an active instance of a class, given the class name and number of methods:
Since the update, the first print works fine and I get the class with all its methods. But it crashes when Any ideas why or how I can debug it? I should say I'm using version 0.7.13 of frida-il2cpp-dump. I would be happy to upgrade if necessary, but even that version is supposed to support Unity 2021.3.25, so I'm not sure it will help. I'm a bit reluctant to upgrade since last time I had a hard time with the dependencies (If I recall correctly, I had to specify an old version of frida-compile), and this seems to be a more fundamental problem. |
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Replies: 1 comment 2 replies
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just update to lastest verison and try again |
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Yes, it was fixed in
v0.8.0
. I recommend upgrading to the latest version, the breaking changes should be manageable if you read and follow the releases (https://github.com/vfsfitvnm/frida-il2cpp-bridge/discussions/categories/announcements) in chronological order