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XG has some code like this in build():
build()
// for mapping of ids to ranks using a vector rather than wavelet tree min_id = node_label.begin()->first; max_id = node_label.rbegin()->first;
This is a problem if node_label is empty because the graph has no nodes, and can lead to a segfault.
node_label
The text was updated successfully, but these errors were encountered:
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XG has some code like this in
build()
:This is a problem if
node_label
is empty because the graph has no nodes, and can lead to a segfault.The text was updated successfully, but these errors were encountered: