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Releases: vlad2305m/Sound-Physics-Fabric

1.18

04 Dec 12:25
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- particles + rays
fixed ui sounds
added obfuscation helper -> you need to delete your config file again
set default config to thedocruby's

1.17.1

19 Oct 20:27
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+serverfix
+100 times better performance (via decrasing air resistance of rays & ignoring moving pistons)
+preset by Thedocruby (#2 (comment)) [note: erase the field to see all presets]
+fixed MaxDirectionVariance (to 1-MDV as it is more logical)

1.17.1

13 Jul 15:27
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Config now picks up block sound categories automatically. Storing them in maps is not picked up by autoconfig screen factory.
Added caching to raytracing.
Fixed server annotation & mixin pointers.
Added reflected sound direction changing. -> reverted to non-random ray scattering.

1.17.1

10 Jul 14:15
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I wanted to just add some stuff, but found a big bug.
+ Easier config reloading
+ Config presets
+ 9-ray occlusion evaluation for blocks (corners + middle) (feels better, kinda like can see vs can't see)
+ v1.0 occlusion preset. idk if worth it.
- reflection ray scattering is now completely and fairly random. causes some inconsistencies idk if keep it.
- fixed severe raytracing "bugs". Really, minecraft just didn't output correct position from ray tracing, so i calculated it myself.
- merged a pull request to get rid of autoconfig
~ Reflection rays still can fit through block ribs somehow. Just increase their amount to hear sounds more consistently.

1.17

07 Jul 15:31
6325e27
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First release. [1.17 fabric]
Mb lots of unknown bugs.