Releases: vlad2305m/Sound-Physics-Fabric
1.18
1.17.1
+serverfix
+100 times better performance (via decrasing air resistance of rays & ignoring moving pistons)
+preset by Thedocruby (#2 (comment)) [note: erase the field to see all presets]
+fixed MaxDirectionVariance (to 1-MDV as it is more logical)
1.17.1
Config now picks up block sound categories automatically. Storing them in maps is not picked up by autoconfig screen factory.
Added caching to raytracing.
Fixed server annotation & mixin pointers.
Added reflected sound direction changing. -> reverted to non-random ray scattering.
1.17.1
I wanted to just add some stuff, but found a big bug.
+ Easier config reloading
+ Config presets
+ 9-ray occlusion evaluation for blocks (corners + middle) (feels better, kinda like can see vs can't see)
+ v1.0 occlusion preset. idk if worth it.
- reflection ray scattering is now completely and fairly random. causes some inconsistencies idk if keep it.
- fixed severe raytracing "bugs". Really, minecraft just didn't output correct position from ray tracing, so i calculated it myself.
- merged a pull request to get rid of autoconfig
~ Reflection rays still can fit through block ribs somehow. Just increase their amount to hear sounds more consistently.