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Cocos2D v 3.1 #6

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psykomo opened this issue Aug 11, 2014 · 4 comments
Open

Cocos2D v 3.1 #6

psykomo opened this issue Aug 11, 2014 · 4 comments

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@psykomo
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psykomo commented Aug 11, 2014

Do you support Cocos2D v3.1 above?

Thanks!

@vladubogdan
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Not at the moment because of this issue
cocos2d/cocos2d-objc#908 (comment)

Once the issue is fixed by Cocos2d team I will support it.

Right now i only support Cocos2d v3.0

@psykomo
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psykomo commented Aug 11, 2014

I see... Thanks for your response.

@relpot
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relpot commented Sep 22, 2014

Bogdan,

As Slembcke suggest in the cocos2d/cocos2d-objc#908 (comment) page, I have made the test using CC_MAC_USE_MAIN_THREAD instead of CC_MAC_USE_DISPLAY_LINK_THREAD and it works! The test project doesn't crash anymore, even when tapping very fast on the screen for a long time.
So, will you add now the 3.2.1 to LevelHelper 2 ?

@vladubogdan
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Yes, sorry for the delay. This update will come really soon. Today will push support for iPhone 6 and then will start with this.

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3 participants