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enhancementNew feature or requestNew feature or request
Description
Description
Currently, client ID is assigned as a hash of their username, which isn't particularly persistent and isn't save-friendly. What I really want is to have Ed25519 keys as client identity, it also would allow servers to let whitelisted people change their username at will
Proposed solution
- Add ed25519.lib
- Modify protocol to use it instead of hashing
- Make a special place in the settings menu where you can copy your public key from for server admins to add you to the whitelist
Alternative solutions
Use a third-party game launcher that would give you a permanent user ID (like SteamID or something); that requires the server to do that as well maybe probably
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enhancementNew feature or requestNew feature or request