diff --git a/ParticleSystem/SetupObjectParticles.cs b/ParticleSystem/SetupObjectParticles.cs index 6c21c76..23117f6 100644 --- a/ParticleSystem/SetupObjectParticles.cs +++ b/ParticleSystem/SetupObjectParticles.cs @@ -239,8 +239,8 @@ private bool StateMachineSetupRotate(AnimatorStateMachine machineRotate) name = "RotateParticle", children = new ChildMotion[] { - new ChildMotion() { motion = clips[(int)ClipIndex.ROTATE0], threshold = 0}, - new ChildMotion() { motion = clips[(int)ClipIndex.ROTATE360], threshold = 1} + new ChildMotion() { motion = clips[(int)ClipIndex.ROTATE0], threshold = 0, timeScale = 1}, + new ChildMotion() { motion = clips[(int)ClipIndex.ROTATE360], threshold = 1, timeScale = 1} } }; assetManager.GenerateAsset(rotationTree, "RotateParticle.asset");