From 8f0cbd81fb24e3ba5addf7d054c65880335487cd Mon Sep 17 00:00:00 2001 From: ousttrue Date: Fri, 25 Oct 2024 12:58:40 +0900 Subject: [PATCH] UniVRM-0.127.2 --- .../UniGLTF/Runtime/UniGLTF/PackageVersion.cs | 4 +- .../UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs | 4 +- Assets/UniGLTF/package.json | 2 +- .../VRMRuntimeExporter.cs | 13 +- Assets/VRM/Samples~/SimpleViewer/ViewerUI.cs | 6 +- Assets/VRM/package.json | 4 +- .../VRM10Viewer/FaceCameraTarget.asset | 54 + .../VRM10Viewer/FaceCameraTarget.asset.meta | 8 + .../VRM10/Samples~/VRM10Viewer/VRM10AIUEO.cs | 33 +- .../VRM10Viewer/VRM10AutoExpression.cs | 32 +- .../Samples~/VRM10Viewer/VRM10Blinker.cs | 13 +- .../VRM10/Samples~/VRM10Viewer/VRM10Loaded.cs | 73 +- .../Samples~/VRM10Viewer/VRM10RokuroCamera.cs | 7 +- .../Samples~/VRM10Viewer/VRM10Viewer.unity | 35832 ++++++++++++++-- .../Samples~/VRM10Viewer/VRM10ViewerUI.cs | 396 +- Assets/VRM10/package.json | 4 +- 16 files changed, 32109 insertions(+), 4376 deletions(-) create mode 100644 Assets/VRM10/Samples~/VRM10Viewer/FaceCameraTarget.asset create mode 100644 Assets/VRM10/Samples~/VRM10Viewer/FaceCameraTarget.asset.meta diff --git a/Assets/UniGLTF/Runtime/UniGLTF/PackageVersion.cs b/Assets/UniGLTF/Runtime/UniGLTF/PackageVersion.cs index 37457157af..3ec05383ee 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/PackageVersion.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/PackageVersion.cs @@ -5,7 +5,7 @@ public static partial class PackageVersion { public const int MAJOR = 0; public const int MINOR = 127; - public const int PATCH = 1; - public const string VERSION = "0.127.1"; + public const int PATCH = 2; + public const string VERSION = "0.127.2"; } } diff --git a/Assets/UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs b/Assets/UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs index bb2b7637c7..28705941af 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs @@ -5,7 +5,7 @@ public static partial class UniGLTFVersion { public const int MAJOR = 2; public const int MINOR = 63; - public const int PATCH = 1; - public const string VERSION = "2.63.1"; + public const int PATCH = 2; + public const string VERSION = "2.63.2"; } } diff --git a/Assets/UniGLTF/package.json b/Assets/UniGLTF/package.json index 73f7611f77..650aec7ae7 100644 --- a/Assets/UniGLTF/package.json +++ b/Assets/UniGLTF/package.json @@ -1,6 +1,6 @@ { "name": "com.vrmc.gltf", - "version": "0.127.1", + "version": "0.127.2", "displayName": "UniGLTF", "description": "GLTF importer and exporter", "unity": "2021.3", diff --git a/Assets/VRM/Samples~/RuntimeExporterSample/VRMRuntimeExporter.cs b/Assets/VRM/Samples~/RuntimeExporterSample/VRMRuntimeExporter.cs index 091800880a..ad237600c4 100644 --- a/Assets/VRM/Samples~/RuntimeExporterSample/VRMRuntimeExporter.cs +++ b/Assets/VRM/Samples~/RuntimeExporterSample/VRMRuntimeExporter.cs @@ -10,6 +10,9 @@ public class VRMRuntimeExporter : MonoBehaviour [SerializeField] public bool UseNormalize = true; + [SerializeField] + public bool BakeBlendShapes = false; + GameObject m_model; void OnGUI() @@ -29,7 +32,7 @@ void OnGUI() if (GUILayout.Button("Export")) { - Export(m_model, UseNormalize); + Export(m_model, UseNormalize, BakeBlendShapes); } } @@ -112,7 +115,7 @@ static void AddBlendShapeClip(GameObject go) } - static void Export(GameObject model, bool useNormalize) + static void Export(GameObject model, bool useNormalize, bool bakeBlendShape) { //#if UNITY_STANDALONE_WIN #if false @@ -125,7 +128,7 @@ static void Export(GameObject model, bool useNormalize) return; } - var bytes = useNormalize ? ExportCustom(model) : ExportSimple(model); + var bytes = useNormalize ? ExportCustom(model, false, bakeBlendShape) : ExportSimple(model); File.WriteAllBytes(path, bytes); Debug.LogFormat("export to {0}", path); @@ -138,10 +141,10 @@ static byte[] ExportSimple(GameObject model) return bytes; } - static byte[] ExportCustom(GameObject exportRoot, bool forceTPose = false) + static byte[] ExportCustom(GameObject exportRoot, bool forceTPose, bool bakeBlendShape) { // normalize - VRMBoneNormalizer.Execute(exportRoot, forceTPose); + VRMBoneNormalizer.Execute(exportRoot, forceTPose, bakeBlendShape); return ExportSimple(exportRoot); } diff --git a/Assets/VRM/Samples~/SimpleViewer/ViewerUI.cs b/Assets/VRM/Samples~/SimpleViewer/ViewerUI.cs index d7604b8bb8..3a4988c90f 100644 --- a/Assets/VRM/Samples~/SimpleViewer/ViewerUI.cs +++ b/Assets/VRM/Samples~/SimpleViewer/ViewerUI.cs @@ -17,6 +17,9 @@ namespace VRM.SimpleViewer /// public class ViewerUI : MonoBehaviour { + [SerializeField] + TextFields m_texts = default; + #region UI [SerializeField] Text m_version = default; @@ -146,9 +149,6 @@ public void UpdateMeta(VRMMetaObject meta) } } - [SerializeField] - TextFields m_texts = default; - [Serializable] class UIFields { diff --git a/Assets/VRM/package.json b/Assets/VRM/package.json index 51bc0d8287..1f08883775 100644 --- a/Assets/VRM/package.json +++ b/Assets/VRM/package.json @@ -1,6 +1,6 @@ { "name": "com.vrmc.univrm", - "version": "0.127.1", + "version": "0.127.2", "displayName": "VRM", "description": "VRM importer", "unity": "2021.3", @@ -14,7 +14,7 @@ "name": "VRM Consortium" }, "dependencies": { - "com.vrmc.gltf": "0.127.1", + "com.vrmc.gltf": "0.127.2", "com.unity.ugui": "1.0.0" }, "samples": [ diff --git a/Assets/VRM10/Samples~/VRM10Viewer/FaceCameraTarget.asset b/Assets/VRM10/Samples~/VRM10Viewer/FaceCameraTarget.asset new file mode 100644 index 0000000000..c1311d8e06 --- /dev/null +++ b/Assets/VRM10/Samples~/VRM10Viewer/FaceCameraTarget.asset @@ -0,0 +1,54 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!86 &8600000 +CustomRenderTexture: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: FaceCameraTarget + m_ImageContentsHash: + serializedVersion: 2 + Hash: 00000000000000000000000000000000 + m_ForcedFallbackFormat: 4 + m_DownscaleFallback: 0 + m_IsAlphaChannelOptional: 0 + serializedVersion: 5 + m_Width: 300 + m_Height: 300 + m_AntiAliasing: 1 + m_MipCount: -1 + m_DepthStencilFormat: 94 + m_ColorFormat: 8 + m_MipMap: 0 + m_GenerateMips: 1 + m_SRGB: 0 + m_UseDynamicScale: 0 + m_BindMS: 0 + m_EnableCompatibleFormat: 1 + m_TextureSettings: + serializedVersion: 2 + m_FilterMode: 1 + m_Aniso: 0 + m_MipBias: 0 + m_WrapU: 1 + m_WrapV: 1 + m_WrapW: 1 + m_Dimension: 2 + m_VolumeDepth: 1 + m_ShadowSamplingMode: 2 + m_Material: {fileID: 0} + m_InitSource: 0 + m_InitMaterial: {fileID: 0} + m_InitColor: {r: 1, g: 1, b: 1, a: 1} + m_InitTexture: {fileID: 0} + m_UpdateMode: 0 + m_InitializationMode: 2 + m_UpdateZoneSpace: 0 + m_CurrentUpdateZoneSpace: 0 + m_UpdateZones: [] + m_UpdatePeriod: 0 + m_ShaderPass: 0 + m_CubemapFaceMask: 4294967295 + m_DoubleBuffered: 0 + m_WrapUpdateZones: 0 diff --git a/Assets/VRM10/Samples~/VRM10Viewer/FaceCameraTarget.asset.meta b/Assets/VRM10/Samples~/VRM10Viewer/FaceCameraTarget.asset.meta new file mode 100644 index 0000000000..10a40c23af --- /dev/null +++ b/Assets/VRM10/Samples~/VRM10Viewer/FaceCameraTarget.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 30519662c19bd4842a70b1f1ea87a8be +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 8600000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10/Samples~/VRM10Viewer/VRM10AIUEO.cs b/Assets/VRM10/Samples~/VRM10Viewer/VRM10AIUEO.cs index 95f003ef37..94b8547e0b 100644 --- a/Assets/VRM10/Samples~/VRM10Viewer/VRM10AIUEO.cs +++ b/Assets/VRM10/Samples~/VRM10Viewer/VRM10AIUEO.cs @@ -1,4 +1,5 @@ using System.Collections; +using System.Collections.Generic; using UnityEngine; @@ -6,23 +7,27 @@ namespace UniVRM10.VRM10Viewer { public class VRM10AIUEO : MonoBehaviour { - [SerializeField] - public Vrm10Instance Controller; - private void Reset() - { - Controller = GetComponent(); - } - Coroutine m_coroutine; [SerializeField] float m_wait = 0.5f; - private void Awake() + public float Aa = 0.0f; + public float Ih = 0.0f; + public float Ou = 0.0f; + public float Ee = 0.0f; + public float Oh = 0.0f; + + void SetWeight(ExpressionPreset preset, float value) { - if (Controller == null) + switch (preset) { - Controller = GetComponent(); + case ExpressionPreset.aa: Aa = value; break; + case ExpressionPreset.ih: Ih = value; break; + case ExpressionPreset.ou: Ou = value; break; + case ExpressionPreset.ee: Ee = value; break; + case ExpressionPreset.oh: Oh = value; break; + default: break; } } @@ -30,17 +35,17 @@ IEnumerator RoutineNest(ExpressionPreset preset, float velocity, float wait) { for (var value = 0.0f; value <= 1.0f; value += velocity) { - Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value); + SetWeight(preset, value); yield return null; } - Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f); + SetWeight(preset, 1.0f); yield return new WaitForSeconds(wait); for (var value = 1.0f; value >= 0; value -= velocity) { - Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value); + SetWeight(preset, value); yield return null; } - Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0); + SetWeight(preset, 0); yield return new WaitForSeconds(wait * 2); } diff --git a/Assets/VRM10/Samples~/VRM10Viewer/VRM10AutoExpression.cs b/Assets/VRM10/Samples~/VRM10Viewer/VRM10AutoExpression.cs index c798d7d135..e523b16f5c 100644 --- a/Assets/VRM10/Samples~/VRM10Viewer/VRM10AutoExpression.cs +++ b/Assets/VRM10/Samples~/VRM10Viewer/VRM10AutoExpression.cs @@ -9,23 +9,27 @@ namespace UniVRM10.VRM10Viewer /// public class VRM10AutoExpression : MonoBehaviour { - [SerializeField] - public Vrm10Instance Controller; - private void Reset() - { - Controller = GetComponent(); - } - Coroutine m_coroutine; [SerializeField] float m_wait = 0.5f; - private void Awake() + public float Happy = 0.0f; + public float Angry = 0.0f; + public float Sad = 0.0f; + public float Relaxed = 0.0f; + public float Surprised = 0.0f; + + void SetWeight(ExpressionPreset preset, float value) { - if (Controller == null) + switch (preset) { - Controller = GetComponent(); + case ExpressionPreset.happy: Happy = value; break; + case ExpressionPreset.angry: Angry = value; break; + case ExpressionPreset.sad: Sad = value; break; + case ExpressionPreset.relaxed: Relaxed = value; break; + case ExpressionPreset.surprised: Surprised = value; break; + default: break; } } @@ -33,17 +37,17 @@ IEnumerator RoutineNest(ExpressionPreset preset, float velocity, float wait) { for (var value = 0.0f; value <= 1.0f; value += velocity) { - Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value); + SetWeight(preset, value); yield return null; } - Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f); + SetWeight(preset, 1.0f); yield return new WaitForSeconds(wait); for (var value = 1.0f; value >= 0; value -= velocity) { - Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value); + SetWeight(preset, value); yield return null; } - Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0); + SetWeight(preset, 0); yield return new WaitForSeconds(wait * 2); } diff --git a/Assets/VRM10/Samples~/VRM10Viewer/VRM10Blinker.cs b/Assets/VRM10/Samples~/VRM10Viewer/VRM10Blinker.cs index 6e36913ac8..3a8de4963c 100644 --- a/Assets/VRM10/Samples~/VRM10Viewer/VRM10Blinker.cs +++ b/Assets/VRM10/Samples~/VRM10Viewer/VRM10Blinker.cs @@ -10,8 +10,6 @@ namespace UniVRM10.VRM10Viewer /// public class VRM10Blinker : MonoBehaviour { - Vrm10Instance m_controller; - [FormerlySerializedAs("m_interVal")] [SerializeField] public float Interval = 5.0f; @@ -46,6 +44,8 @@ public bool Request } } + public float BlinkValue = 0; + IEnumerator BlinkRoutine() { while (true) @@ -72,10 +72,10 @@ IEnumerator BlinkRoutine() break; } - m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), value); + BlinkValue = value; yield return null; } - m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), 1.0f); + BlinkValue = 1.0f; // wait... yield return new WaitForSeconds(ClosingTime); @@ -91,16 +91,15 @@ IEnumerator BlinkRoutine() break; } - m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), value); + BlinkValue = value; yield return null; } - m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), 0); + BlinkValue = 0; } } private void OnEnable() { - m_controller = GetComponent(); m_coroutine = StartCoroutine(BlinkRoutine()); } diff --git a/Assets/VRM10/Samples~/VRM10Viewer/VRM10Loaded.cs b/Assets/VRM10/Samples~/VRM10Viewer/VRM10Loaded.cs index b607a673f9..b1cf55fe27 100644 --- a/Assets/VRM10/Samples~/VRM10Viewer/VRM10Loaded.cs +++ b/Assets/VRM10/Samples~/VRM10Viewer/VRM10Loaded.cs @@ -7,73 +7,20 @@ namespace UniVRM10.VRM10Viewer class Loaded : IDisposable { RuntimeGltfInstance m_instance; - Vrm10Instance m_controller; - public Vrm10Instance Instance => m_controller; - public Vrm10RuntimeControlRig ControlRig => m_controller.Runtime.ControlRig; - public Vrm10Runtime Runtime => m_controller.Runtime; + Vrm10Instance m_vrm; + public Vrm10Instance Instance => m_vrm; + public Vrm10RuntimeControlRig ControlRig => m_vrm.Runtime.ControlRig; + public Vrm10Runtime Runtime => m_vrm.Runtime; - VRM10AIUEO m_lipSync; - bool m_enableLipSyncValue; - public bool EnableLipSyncValue - { - set - { - if (m_enableLipSyncValue == value) return; - m_enableLipSyncValue = value; - if (m_lipSync != null) - { - m_lipSync.enabled = m_enableLipSyncValue; - } - } - } - - VRM10AutoExpression m_autoExpression; - bool m_enableAutoExpressionValue; - public bool EnableAutoExpressionValue - { - set - { - if (m_enableAutoExpressionValue == value) return; - m_enableAutoExpressionValue = value; - if (m_autoExpression != null) - { - m_autoExpression.enabled = m_enableAutoExpressionValue; - } - } - } - - VRM10Blinker m_blink; - bool m_enableBlinkValue; - public bool EnableBlinkValue - { - set - { - if (m_blink == value) return; - m_enableBlinkValue = value; - if (m_blink != null) - { - m_blink.enabled = m_enableBlinkValue; - } - } - } - - public Loaded(RuntimeGltfInstance instance, Transform lookAtTarget) + public Loaded(RuntimeGltfInstance instance) { m_instance = instance; - m_controller = instance.GetComponent(); - if (m_controller != null) + m_vrm = instance.GetComponent(); + if (m_vrm != null) { - // VRM - m_controller.UpdateType = Vrm10Instance.UpdateTypes.LateUpdate; // after HumanPoseTransfer's setPose - { - m_lipSync = instance.gameObject.AddComponent(); - m_blink = instance.gameObject.AddComponent(); - m_autoExpression = instance.gameObject.AddComponent(); - - m_controller.LookAtTargetType = VRM10ObjectLookAt.LookAtTargetTypes.SpecifiedTransform; - m_controller.LookAtTarget = lookAtTarget; - } + m_vrm.UpdateType = Vrm10Instance.UpdateTypes.LateUpdate; // after HumanPoseTransfer's setPose + m_vrm.LookAtTargetType = VRM10ObjectLookAt.LookAtTargetTypes.YawPitchValue; } var animation = instance.GetComponent(); @@ -90,4 +37,4 @@ public void Dispose() GameObject.Destroy(m_instance.gameObject); } } -} +} \ No newline at end of file diff --git a/Assets/VRM10/Samples~/VRM10Viewer/VRM10RokuroCamera.cs b/Assets/VRM10/Samples~/VRM10Viewer/VRM10RokuroCamera.cs index 89d04a5bcd..2d510366a9 100644 --- a/Assets/VRM10/Samples~/VRM10Viewer/VRM10RokuroCamera.cs +++ b/Assets/VRM10/Samples~/VRM10Viewer/VRM10RokuroCamera.cs @@ -25,7 +25,7 @@ struct PosRot class _Rokuro { - 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[SerializeField] - Toggle m_enableLipSync = default; - - [SerializeField] - Toggle m_enableAutoBlink = default; - - [SerializeField] - Toggle m_enableAutoExpression = default; - [SerializeField] Toggle m_useAsync = default; - [SerializeField] - GameObject m_target = default; - [SerializeField] TextAsset m_motion; - // springbone - [SerializeField] + [SerializeField, Header("springbone")] Toggle m_useSpringboneSingelton = default; - [SerializeField] Toggle m_springbonePause = default; - [SerializeField] Toggle m_springboneScaling = default; - [SerializeField] Slider m_springboneExternalX = default; [SerializeField] @@ -67,7 +56,112 @@ public class VRM10ViewerUI : MonoBehaviour [SerializeField] Button m_reconstructSpringBone = default; - GameObject Root = default; + [SerializeField, Header("expression")] + Toggle m_enableAutoExpression = default; + [Serializable] + class EmotionFields + { + public Slider m_expression; + public Toggle m_binary; + public bool m_useOverride; + public Dropdown m_overrideMouth; + public Dropdown m_overrideBlink; + public Dropdown m_overrideLookAt; + + public void Reset(ObjectMap map, string name, bool useOveride) + { + m_expression = map.Get($"Slider{name}"); + m_binary = map.Get($"Binary{name}"); + m_useOverride = useOveride; + if (useOveride) + { + m_overrideMouth = map.Get($"Override{name}Mouth"); + m_overrideBlink = map.Get($"Override{name}Blink"); + m_overrideLookAt = map.Get($"Override{name}LookAt"); + } + } + + static int GetOverrideIndex(UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType value) + { + switch (value) + { + case UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType.none: return 0; + case UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType.block: return 1; + case UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType.blend: return 2; + default: return -1; + } + } + + static UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType ToOverrideType(int index) + { + switch (index) + { + case 0: return UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType.none; + case 1: return UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType.block; + case 2: return UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType.blend; + default: throw new ArgumentException(); + } + } + + public void OnLoad(VRM10Expression expression) + { + m_binary.isOn = expression.IsBinary; + if (m_useOverride) + { + m_overrideMouth.SetValueWithoutNotify(GetOverrideIndex(expression.OverrideMouth)); + m_overrideBlink.SetValueWithoutNotify(GetOverrideIndex(expression.OverrideBlink)); + m_overrideLookAt.SetValueWithoutNotify(GetOverrideIndex(expression.OverrideLookAt)); + } + } + + public void ApplyRuntime(VRM10Expression expression) + { + expression.IsBinary = m_binary.isOn; + if (m_useOverride) + { + expression.OverrideMouth = ToOverrideType(m_overrideMouth.value); + expression.OverrideBlink = ToOverrideType(m_overrideBlink.value); + expression.OverrideLookAt = ToOverrideType(m_overrideLookAt.value); + } + } + } + [SerializeField] + EmotionFields m_happy; + [SerializeField] + EmotionFields m_angry; + [SerializeField] + EmotionFields m_sad; + [SerializeField] + EmotionFields m_relaxed; + [SerializeField] + EmotionFields m_surprised; + + [SerializeField] + Toggle m_enableLipSync = default; + [SerializeField] + EmotionFields m_lipAa = default; + [SerializeField] + EmotionFields m_lipIh = default; + [SerializeField] + EmotionFields m_lipOu = default; + [SerializeField] + EmotionFields m_lipEe = default; + [SerializeField] + EmotionFields m_lipOh = default; + + [SerializeField] + Toggle m_enableAutoBlink = default; + [SerializeField] + EmotionFields m_blink = default; + + [SerializeField] + GameObject m_lookAtTarget = default; + [SerializeField] + Toggle m_useLookAtTarget = default; + [SerializeField] + Slider m_yaw = default; + [SerializeField] + Slider m_pitch = default; IVrm10Animation m_src = default; public IVrm10Animation Motion @@ -123,28 +217,23 @@ class TextFields [SerializeField] Text m_textDistributionOther = default; - public void Reset() + public void Reset(ObjectMap map) { -#if UNITY_2022_3_OR_NEWER - var texts = GameObject.FindObjectsByType(FindObjectsSortMode.InstanceID); -#else - var texts = GameObject.FindObjectsOfType(); -#endif - m_textModelTitle = texts.First(x => x.name == "Title (1)"); - m_textModelVersion = texts.First(x => x.name == "Version (1)"); - m_textModelAuthor = texts.First(x => x.name == "Author (1)"); - m_textModelCopyright = texts.First(x => x.name == "Copyright (1)"); - m_textModelContact = texts.First(x => x.name == "Contact (1)"); - m_textModelReference = texts.First(x => x.name == "Reference (1)"); - - m_textPermissionAllowed = texts.First(x => x.name == "AllowedUser (1)"); - m_textPermissionViolent = texts.First(x => x.name == "Violent (1)"); - m_textPermissionSexual = texts.First(x => x.name == "Sexual (1)"); - m_textPermissionCommercial = texts.First(x => x.name == "Commercial (1)"); - m_textPermissionOther = texts.First(x => x.name == "Other (1)"); - - m_textDistributionLicense = texts.First(x => x.name == "LicenseType (1)"); - m_textDistributionOther = texts.First(x => x.name == "OtherLicense (1)"); + m_textModelTitle = map.Get("Title (1)"); + m_textModelVersion = map.Get("Version (1)"); + m_textModelAuthor = map.Get("Author (1)"); + m_textModelCopyright = map.Get("Copyright (1)"); + m_textModelContact = map.Get("Contact (1)"); + m_textModelReference = map.Get("Reference (1)"); + + m_textPermissionAllowed = map.Get("AllowedUser (1)"); + m_textPermissionViolent = map.Get("Violent (1)"); + m_textPermissionSexual = map.Get("Sexual (1)"); + m_textPermissionCommercial = map.Get("Commercial (1)"); + m_textPermissionOther = map.Get("Other (1)"); + + m_textDistributionLicense = map.Get("LicenseType (1)"); + m_textDistributionOther = map.Get("OtherLicense (1)"); #if UNITY_2022_3_OR_NEWER var images = GameObject.FindObjectsByType(FindObjectsSortMode.InstanceID); @@ -230,22 +319,11 @@ class UIFields [SerializeField] ToggleGroup ToggleMotion = default; - public void Reset() + public void Reset(ObjectMap map) { -#if UNITY_2022_3_OR_NEWER - var toggles = GameObject.FindObjectsByType(FindObjectsSortMode.InstanceID); -#else - var toggles = GameObject.FindObjectsOfType(); -#endif - ToggleMotionTPose = toggles.First(x => x.name == "TPose"); - ToggleMotionBVH = toggles.First(x => x.name == "BVH"); - -#if UNITY_2022_3_OR_NEWER - var groups = GameObject.FindObjectsByType(FindObjectsSortMode.InstanceID); -#else - var groups = GameObject.FindObjectsOfType(); -#endif - ToggleMotion = groups.First(x => x.name == "_Motion_"); + ToggleMotionTPose = map.Get("TPose"); + ToggleMotionBVH = map.Get("BVH"); + ToggleMotion = map.Get("_Motion_"); } public bool IsTPose @@ -261,47 +339,71 @@ public bool IsTPose [SerializeField] UIFields m_ui = default; - private void Reset() + class ObjectMap { -#if UNITY_2022_3_OR_NEWER - var buttons = GameObject.FindObjectsByType