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I have tried out your modified vsgdraw.cpp and was able to reproduce the error conditions and as the problem combinations of DescriptorSet/DescriptorSetLayout are related to invalid setup I've added a checked for a null setLayouts and the DescriptorSetLayout.bindigs and the DescriptorSets.descriptor sizes not being equal, when an erroneous condition is found exceptions are throw.

Changes merged with VSG master with PR #1643

These changes will be part of the next 1.1.13 dev releases.

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@KAlO2
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Answer selected by robertosfield
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