Name | Type | Description | Notes |
---|---|---|---|
Input | float32 | ||
Output | float32 | ||
Balance | Pointer to float32 | [optional] |
func NewVolume(input float32, output float32, ) *Volume
NewVolume instantiates a new Volume object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewVolumeWithDefaults() *Volume
NewVolumeWithDefaults instantiates a new Volume object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Volume) GetInput() float32
GetInput returns the Input field if non-nil, zero value otherwise.
func (o *Volume) GetInputOk() (*float32, bool)
GetInputOk returns a tuple with the Input field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Volume) SetInput(v float32)
SetInput sets Input field to given value.
func (o *Volume) GetOutput() float32
GetOutput returns the Output field if non-nil, zero value otherwise.
func (o *Volume) GetOutputOk() (*float32, bool)
GetOutputOk returns a tuple with the Output field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Volume) SetOutput(v float32)
SetOutput sets Output field to given value.
func (o *Volume) GetBalance() float32
GetBalance returns the Balance field if non-nil, zero value otherwise.
func (o *Volume) GetBalanceOk() (*float32, bool)
GetBalanceOk returns a tuple with the Balance field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Volume) SetBalance(v float32)
SetBalance sets Balance field to given value.
func (o *Volume) HasBalance() bool
HasBalance returns a boolean if a field has been set.