Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

JumpingDots Speed Android & iOS #11

Open
Andres-MI opened this issue Oct 14, 2021 · 0 comments
Open

JumpingDots Speed Android & iOS #11

Andres-MI opened this issue Oct 14, 2021 · 0 comments

Comments

@Andres-MI
Copy link

Andres-MI commented Oct 14, 2021

Hi, I have an issue with JumpinDotsIndicator Widget.

In Android the dots are like ten times faster than in iOS, is there any solution? I don't want to differentiate between Android and iOS version just for this issue.

PS: In my project is JumpingDots but I've checked and it happened to all the animations

My class code:

class LoadingScreen extends StatelessWidget {
const LoadingScreen({Key key}) : super(key: key);

@OverRide
Widget build(BuildContext context) {
return SizedBox.expand(
child: Container(
child: Padding(
padding: const EdgeInsets.all(36.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
JumpingDotsProgressIndicator(
milliseconds: 250,
fontSize: 48.0,
color: Colors.white,
),
SizedBox(height: 16.0),
// LoadingIndicator(indicatorType: Indicator.values[16]),
Text(
'Loading...,
style: kWhiteTitleStyle,
textAlign: TextAlign.center,
)
],
),
),
));
}
}

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant