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TileResource sample #11

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walbourn opened this issue May 22, 2018 · 0 comments
Open

TileResource sample #11

walbourn opened this issue May 22, 2018 · 0 comments

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@walbourn
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walbourn commented May 22, 2018

For Gamefest 2011, there was a TiledResources sample created that demonstrates the basics of virtual texturing. The feature was then added to Direct3D 11.2, but there was not a Win32 desktop sample for it, only a Windows store sample.

It might be useful to clean up the original sample to use 11.2 tiled resources when available.

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