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The bulk of the samples use run-time HLSL compilation which is not recommended for production use. At least some if not all samples should be updated to build the shaders as a part of the build instead of at runtime.
The text was updated successfully, but these errors were encountered:
The bulk of the samples use run-time HLSL compilation which is not recommended for production use. At least some if not all samples should be updated to build the shaders as a part of the build instead of at runtime.
The text was updated successfully, but these errors were encountered: