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intro.slide
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Go crash course
3 Apr 2017
Tags: go, tutorial
Will Faught
Senior Software Engineer, BigCommerce
will.faught@bigcommerce.com
* Syntax
UTF-8 files:
"I feel 😁"
Newlines can replace semicolons and separate brackets from content:
struct{ x int; y int }
struct {
x int
y int
}
import ("io"; "net")
import (
"io"
"net"
)
* Syntax, continued
Comma-delimited lists spanning multiple lines must have trailing commas:
position{x: 7, y: 8}
position{
x: 7,
y: 8,
}
foo(7, 8)
foo(
7,
8,
)
* Comments
Two kinds:
// Line-ending comment
/* Inter/intra-line comment */
Some comments are special annotations:
package foo // import "foo.bar"
// +build tag
//go:generate command
// Foo returns the...
* Expressions
* Parentheses
(x) | ((x))
* Literals
Untyped:
123 | 1.2e3 | 123i | 'r' | "s" | false | true | nil
Simple operations are evaluated by the compiler:
1 + 2 | 3 / 4 | 5 << 6 | 7 < 8 | "a" + "b"
Literals implicitly type convert:
var _ bool = false
var _ bool = true
var _ complex64 = 123i
var _ float32 = 1.2e3
var _ int8 = 123
var _ int16 = 'r'
var _ rune = 'r'
var _ *string = nil
var _ []int = nil
var _ chan int = nil
* Literals, continued
Numbers have 256 bits of precision:
var _ int64 = 1 << 100 // compiler error
var _ int64 = 1 << 100 >> 100 // no compiler error
Default types:
var _ = true // bool
var _ = 7.7i // complex128
var _ = 7.7 // float64
var _ = 7 // int
var _ = nil // compile error: nil must be typed
var _ = 'r' // rune
var _ = "s" // string
* Identifiers
_ | v | vv | v_ | _v | v_v | v7 | v7v | v.v | Ʃ
* Built-in named types
* Booleans
Type:
bool
Literals:
false | true
Operations:
&& | || | !
bool(x) | new(bool)
* Integers
Types:
int | int8 | int16 | int32 | int64 // int is word impl
uint | uint8 | uint16 | uin32 | uint64 // uint is word impl
uintptr // word impl
byte // uint8 impl
rune // int32 impl
Literals:
7 | 07 | 0x7 | '7'
* Integers, continued
Operations:
% | & | | | ^ | &^ | << | >>
%= | &= | |= | ^= | &^= | <<= | >>=
T(x) | new(T)
* Floating points
Types:
float32 | float64
Literals:
7 | 07 | 0x7 | '7' | 7.7 | 07.7 | 7e-7
Operations:
T(x) | new(T) | new(T)
* Complexes
Types:
complex64 | complex128
Literals:
N1 + N2i | N1 - N2i | complex(N1, N1)
Operations:
T(x) | imag(x) | new(T) | real(x)
* Integers, floating points, complexes
Operations:
+ | - | * | /
+= | -= | *= | /=
++ | --
== | != | < | <= | > | >=
* Strings
Type:
string
Literals:
"" | `` | "s" | `s`
Operations:
+
+=
== | != | < | <= | > | >=
s[i] | s[i1:i2] | s[i:] | s[:i] | s[:]
string(x) | len(s) | new(string) | string([]byte(x)) | []byte(s)
* Built-in unnamed types
* Arrays
Type:
[N]T
Literals:
A{} | A{e} | A{i: e} | [...]T{} | [...]T{e} | [...]T{i: e}
Operations:
== | !=
a[i] = e | a[i] | &a[i] | a[l:h] | a[l:] | a[:h] | a[:] | a[l:h:m] | a[:h:m]
A(x) | cap(a) | len(a) | new(A)
Not synchronized.
* Slices
Type:
[]T
Literals:
nil | S{} | S{e} | S{i: e}
Operations:
== nil | != nil
s[i] = e | s[i] | &s[i] | s[l:h] | s[l:] | s[:h] | s[:] | s[l:h:m] | s[:h:m]
append(s, e) | append(s, e1, e2) | append(s1, s2...) | copy(dst, src)
S(x) | cap(s) | len(s) | make(S) | make(S, c) | make(S, l, c) | new(S)
Not synchronized.
* Slices, continued
Slices as subarrays:
- Slices are references to subarrays
- Slice indexes start at 0
- Slices have the length of the subarray
Slices as dynamic arrays:
- Appending an element increments the length and inserts it at the last index
- If the last index is outside the array, the subarray is first copied into a bigger array
- Slice capacity is the length from the beginning of the subarray to the end of the array
Slices cannot be compared because they can be circular:
var s = []interface{}{nil}
s[0] = s
* Channels
Types:
chan T | <-chan T | chan<- T
Literal:
nil
Operations:
== | !=
<-c | c <- e | (<-chan T)(c) | (chan<- T)(c)
C(x) | cap(c) | close(c) | len(c) | make(C) | make(C, n) | new(C)
* Maps
Type:
map[T1]T2
Literals:
nil | M{} | M{i: e}
Operations:
== nil | != nil
m[i] = e | m[i]
M(x) | delete(m, i) | len(m) | make(M) | make(M, n) | new(M)
Not synchronized.
* Pointers
Type:
*T
Literal:
nil
Operations:
== | !=
P(x) | &x | *x
Value x must be addressable for &x.
Not synchronized.
* Structs
Types:
struct{}
struct{f T} | struct{f1 T; f2 T} | struct{f1, f2 T} | struct{f1, f2 T; f3, f4 T}
struct{T} | struct{T1; T2} | struct{T; f T} | struct{f T; T} | struct{T1; f T; T2}
struct{f1, f2 T `json:"field_f" xml:"field-f,attr"`}
struct{f1 T "s"; f2 T "s"}
Literals:
S{} | S{e} | S{f: e}
* Structs, continued
Operations:
== | !=
s.f = x | s.f | &s.f
S(x) | new(S)
Not synchronized.
* Structs, continued
Embedded struct fields can be accessed at the top level if unambiguous:
type T1 struct { f1, f2 T }
type T2 struct { T1; f2, f3 T }
var t1 T1
var t2 T2
t1.f1 = z // t1 == T1{f1: z}
t1.f3 = z // t1 == T1{f1: z, f2: z}
t2.f1 = z // t2 == T2{T1: T1{f1: z}}
t2.f2 = z // t2 == T2{T1: T1{f1: z}, f2: z}
t2.f3 = z // t2 == T2{T1: T1{f1: z}, f2: z, f3: z}
* Functions
Types:
func() | func(T) T | func(T, T) (T, T) | func(...T) | func(T, ...T)
func(T) | func(a T) | func(a T, b T) | func(a, b T) | func(a, b T, c, d T)
func() T | func() (a T) | func() (a T, b T) | func() (a, b T) | func() (a, b T, c, d T)
Literals:
F{} | F{ /* ... */ } // open bracket must be on the same line
Operations:
== nil | != nil
f() | f(x) | f(s...) | f(x, s...)
F(x) | new(F)
Not synchronized.
* Functions, continued
Named parameter and result variables are declared implicitly:
func f(a T) (b T) {
// compiler error: var a, b T
a, b = z, z
// ...
}
Parameter and result names do not affect function type equivalence.
* Statements
* Blocks
{} | { /* ... */ }
New, nested scope within the brackets.
* Constant declarations
Singles:
const a T = z
const b, c T = z, z
const a = z
const b, c = z, z
Blocks:
const (a T = z)
const (b = z)
const (a, b T = z, z)
const (c, d = z, z)
const (a, b T = z, z; c, d T = z, z)
const (e, f = z, z; g, h = z, z)
Constants don't have to be used.
* Variable declarations
Singles:
var a T
var b T = z
var a, b T
var c, d T = z, z
var a = z
var b, c = z, z
var a = oneresult()
var b, c = tworesults()
* Variable declarations, continued
Blocks:
var (a T)
var (b T = z)
var (c = z)
var (a, b T)
var (c, d T = z, z)
var (e, f = z, z)
var (a, b T; c, d T)
var (e, f T = z, z; g, h T = z, z)
var (i, j = z, z; k, l = z, z)
* Variable declarations, continued
Short assignments:
var a, err = z() // "var a T1" and "var err T2" declarations implied
b, err := y() // "var b T3" declaration implied
c, d, err := x() // "var c T4" and "var d T5" declarations implied
e, c, d, err := w() // "var e T5" declaration implied
a, err := z() // do not do this; use "var a, err = z()" instead
b, err := z()
Shadowing gotcha:
a, b := z()
if b {
a, err := y() // new "a" variable
}
// old "a" variable unchanged
Local variables have to be used.
* Type declarations
Declare a new type in terms of an existing type:
type newtypename existingtype
- The new type's "underlying type" is the existing type.
- New types are convertible to their underlying types transitively and vice versa
Singles:
type a z
type b z
Blocks:
type (a z)
type (a z; b z)
Types don't have to be used.
* Type declarations, continued
New types have the literals and operations of equivalent types:
type A [1]int
A{7}[0] // == 7
type F func()
F(func(){})() // compile error: F{}
type I int
I(7) + I(8) // == I(15)
type M map[int]int
M{7: 8}[7] // == 8
type S string
S("a") + S("b") // == S("ab")
* Assignments
a = a
a, b = b, a
a, b = f()
e = <-c
e, ok = <-c
e = m[i]
e, ok = m[i]
v = i.(T)
v, ok = i.(T)
* Deferred function invocations
defer a()
defer a(z)
defer a()
defer b()
Can change named function results:
func() (err error) {
defer func() {
err = fmt.Errorf("not implemented")
}()
return f()
}
* Goroutine invocations
go a()
go a(z)
* Conditionals
if b { /* ... */ }
if b { /* ... */ } else { /* ... */ }
if b { /* ... */ } else if b { /* ... */ } else { /* ... */ }
if simplestatement; b { /* ... */ } // empty, expression, send, inc, dec, assignment, short decl
* Loops
for { /* ... */ }
for b { /* ... */ }
for simplestatement; b; simplestatement { /* ... */ }
for i := range x { /* ... */ } // x is an array, channel, map, slice, or string
for i, e := range x { /* ... */ } // x is an array, map, slice, or string
label:
for {
break
break label
continue
continue label
}
Loop index variables are declared once and reassigned per iteration.
Copy index variable values to keep them past the iteration.
* Switches
switch {} | switch x {} | switch x.(type) | switch simplestatement; x {}
switch x1 {
case x2:
/* ... */
case x3, x4:
/* ... */
case x4:
fallthrough
case x5:
break
case x6:
default:
/* ... */
}
* Switches, continued
label:
for {
switch {
case false:
break // breaks the switch, not the loop
default:
break label // breaks the loop
}
}
* Selects
select {}
select {
case <-c:
/* ... */
case c <- x:
/* ... */
default:
break
}
* Selects, continued
label:
for {
select {
case <-c:
break // breaks the select, not the loop
default:
break label // breaks the loop
}
}
* Gotos
goto label1
/* ... */
label1:
/* ... */
label2:
/* ... */
goto label2
- Labels are only used in function blocks
- Labels are scoped to the entire function block
- Label scope extends before label declarations and inside nested blocks
* Import declarations
Singles:
import "a"
import "b"
Blocks:
import ("a")
import ("a"; "b")
Only in file scope.
All imports must be used.
* Function declarations
Form:
func f(a T) (b T) { /* ... */ }
Equivalent to:
var f = func(a T) (b T) { /* ... */ }
Only in package scope.
* Methods
type T struct{f *T}
func (T) m1() {}
func (*T) m2() {}
func (t T) m3() {}
func (t *T) m4() {}
func (T) f() {} // compile error: one namespace for methods and fields
var a T
var b *T
a.m1()
b.m1() // run error: nil dereference
(a.m2)()
(b.m2)()
Only in package scope.
* Methods, continued
Methods are inherited from embedded types:
type T1 struct{}
func (T1) m1() {}
type T2 struct{T1}
func (*T2) m2() {}
T1 method set:
- m1()
T2 method set:
- m1()
- m2()
* Interfaces
Interface types represent method sets.
T1 interface:
interface {
m1()
}
T2 interface:
interface {
m1()
m2()
}
* Interfaces, continued
Types:
interface{} | interface{m()} | interface{m1(); m2()}
Literals:
nil
Operations:
== | !=
i.m | i.(T)
T(x) | new(T)
* Interfaces, continued
Use interface types to abstract method implementations:
type T1 struct{}
func (T1) A() {}
func B(a T1) { a.A() }
func C(a interface{ A() }) { a.A() }
type T2 struct{}
func (T2) A() {}
/* ... */
B(T1{})
C(T1{})
C(T2{})
* Interfaces, continued
Interfaces are implemented as:
- Pointer to the value
- Pointer to the type
Interface types box values:
var p position // p allocated on the stack
var v interface{} = p // p moved to the heap, v refers to p on the heap
Interface values are nil only if their internal value and type pointers are nil:
var i interface{} // i == nil
var p *int // p == (*int)(nil)
i = 7 // i == 7, i != nil
i = p // i == (*int)(nil), i != nil
* Name binding
Nested scopes:
- Block
- Function
- File
- Package
- Universe
Namespaces:
- Single namespace for constants, variables, types, and functions
- Single namespace for struct fields and methods
* Exports
- All package-scope identifiers are exported to the same package
- All capitalized package-scope identifiers are exported to other packages
- Exportation only provides the ability to write a package's identifier
// package p
type t struct{}
func A() t { return t{} }
func B(t) {}
// package q
p.B(p.A())
var x p.t = p.A() // compile error: p.t not exported
var x = p.A()
p.B(x)
* Exports, continued
Field export trick:
type person1 struct { id, name string }
type person2 struct { ID, Name string }
json.Marshal(person1{}) // {}
json.Marshal(person1{}) // {"ID":"","Name":""}
* Exports, continued
Method export trick:
// package p
type Doer interface { Do(); do() }
type BaseDoer struct{}
var _ Doer = BaseDoer{}
func (d BaseDoer) Do() {}
func (d BaseDoer) do() {}
// package q
type MyDoer struct{}
var _ p.Doer = MyDoer{} // compile error: MyDoer missing the p.Doer.do method
func (d MyDoer) Do() {}
func (d MyDoer) do() {}
* Packages
Directories with .go files are Go packages.
Directories with sub-packages and no .go files are not Go packages.
GOPATH defaults to ~/go.
GOPATH tree for main package x and library package x/internal/y:
bin/
x
pkg/
darwin_amd64/
x/
internal/
y.a
src/
x/
internal/
y/
y.go
main.go
* Packages, continued
Resolution of import path x/internal/y:
- Fail if . is not x or under x
- Use ./vendor/x/internal/y if it exists
- Use ../vendor/x/internal/y if it exists; repeat up the ancestor chain
- Use $GOPATH/src/x/internal/y if it exists
Package nesting has no semantic meaning but is often meaningful:
encoding
encoding/json
io
io/ioutil
net
net/http
net/http/httputil
* Panics
Fail fast philosophy implementation and convention.
The system and programmer "panic" for irrecoverable conditions:
- Undefined behavior (nil dereference)
- Bad behavior (goroutine deadlock)
- Impossible errors (`json.Marshal(1)`)
Panics are special-purpose exceptions. Deferred function invocations still run.
Trigger (throw) a panic:
panic(panicvalue) // parameter has type interface{}, nil okay
Recover from (catch) a panic: