The goal of this project is to learn more about "modern" C++ and OpenGL, while creating a basic Minecraft-inspired game.
- Proceduraly generated world
- Player movement
- Destroying blocks within a certain range from the player
- Placing blocks
- Basic lighting
To build and run Mynecraft, you need the following
- C++17 or later compiler
- CMake (version 3.10 or higher)
- OpenGL
I don't know if it runs on Windows
- Clone the repository
git clone https://github.com/williammu6/mynecraft.git --recursive
cd mynecraft
- Create a build directory
mkdir build
cd build
- Build
cmake .. -B.
make
./Mynecraft <seed>