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forceMouseVisible=config.Bind("forceMouseVisible",defaultValue:true,newConfigurableInfo("Makes Windows mouse pointer always be visible in-game when tools are active.",null,"","Force mouse visible"));
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undoMouseVisible=config.Bind("undoMouseVisible",defaultValue:false,newConfigurableInfo("Hides Windows mouse pointer in-game when tools become inactive.",null,"","Hide mouse after"));
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releaseGraspsPaused=config.Bind("releaseGraspsPaused",defaultValue:true,newConfigurableInfo("When creature is paused, all grasps (creatures/items) are released.",null,"","Pausing releases grasps"));
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lineageKill=config.Bind("lineageKill",defaultValue:false,newConfigurableInfo("When killing creatures using tools, set killTag to first player so creatures can lineage.\nDeleting creatures without killing them does not affect lineage.",null,"","Lineage when killed"));
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updateLastPos=config.Bind("updateLastPos",defaultValue:true,newConfigurableInfo("Reduces visual bugs when object is paused, but slightly affects drag behavior.",null,"","Update BodyChunk.lastPos"));
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copyID=config.Bind("copyID",defaultValue:true,newConfigurableInfo("Creates an exact copy of the previous object when duplicating.",null,"","Copy ID duplicate"));
@@ -91,6 +92,7 @@ public override void Initialize()
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