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  • Those names no longer exist in publicly shipped databases, sadly.
  • There are some official names in enums within scene scripts, which you can manually extract.
  • I think clients still ship with animation names hardcoded strings for debugging. Extracting requires exe reverse engineering though, of course.
  • https://wowdev.wiki/M2/AnimationList is the unofficial biggest list, but I don't think anyone but me maintains it, and I haven't in quite some time. Obviously, model viewers of the various fansites or model viewers have their own lists, which are probably more complete, but taking them would be stealing. wow.tools.local has a list longer than wiki has which should be fine to take (MIT Licen…

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@Darkloke
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