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raids_Eden_Season3-2_Savage.xml
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<?xml version="1.0" encoding="utf-8"?>
<timeline>
<name>伊甸零式希望乐园(再生之章2)</name>
<rev>rev6</rev>
<description>
希望の園エデン零式: 再生編2 のスペスペたいむ定義です。
需要关闭SpeSpe中Log过滤的 0x26:NetworksStatusResultList 开关。
0x26 的主要内容为Debuff目标判定。
</description>
<author>anoyetta, sheeva,Translated by Tsubasa</author>
<license>CC BY-SA</license>
<zone>947,伊甸零式希望乐园(再生之章2)</zone>
<locale>CN</locale>
<start>0039:战斗开始</start>
<default target-element="Activity" target-attr="notice-o" value="-9" />
<t name="向心聚爆:正面攻击" sync="^14:(56F0|56FC):影之王 starts using 向心聚爆 on 影之王." notice="靠近影子。" >
<v-notice
text="靠近影子"
duration="6"
order="-1"
icon="StackBack.png" />
</t>
<t name="向心聚爆:背面攻击" sync="^14:(56F3|5700):影之王 starts using 向心聚爆 on 影之王." notice="远离影子。" >
<v-notice
text="远离影子"
duration="6"
order="-1"
icon="StackFront.png" />
</t>
<t text="右刀" sync="^14:(56F4|56EA):影之王 starts using 十亿斩击 on 影之王." notice="去影子左侧">
<v-notice
text="去影子左侧"
duration="6"
order="-1"
icon="Arrow7.png" />
</t>
<t text="左刀" sync="^14:(56F8|56ED):影之王 starts using 十亿斩击 on 影之王." notice="去影子右侧">
<v-notice
text="去影子右侧"
duration="6"
order="-1"
icon="Arrow3.png" />
</t>
<t name="释影" sync="影之王正在发动“释影”" notice="分摊" >
<v-notice
text="分摊"
duration="6"
order="-1"
icon="DamageShare.png" />
</t>
<t name="影之斩击" sync="影之王正在发动“影之斩击”" notice="直线AOE" >
<v-notice
text="直线AOE"
duration="6"
order="-1"
icon="Targetaoe02.png" />
</t>
<t name="影:向上" sync="^26:[id8]:[mex]:[id8]:.*:0973:" >
<expressions>
<set name="ShadowDirection" value="N" />
</expressions>
<v-notice
duration="12"
order="-1"
icon="Arrow1.png" />
</t>
<t name="影:向下" sync="^26:[id8]:[mex]:[id8]:.*:0974:" >
<expressions>
<set name="ShadowDirection" value="S" />
</expressions>
<v-notice
duration="12"
order="-1"
icon="Arrow5.png" />
</t>
<t name="影:向右" sync="^26:[id8]:[mex]:[id8]:.*:0975:" >
<expressions>
<set name="ShadowDirection" value="E" />
</expressions>
<v-notice
duration="12"
order="-1"
icon="Arrow3.png" />
</t>
<t name="影:向左" sync="^26:[id8]:[mex]:[id8]:.*:0976:" >
<expressions>
<set name="ShadowDirection" value="W" />
</expressions>
<v-notice
duration="12"
order="-1"
icon="Arrow7.png" />
</t>
<t name="右刀:影向上" sync="^14:5B2C:影之王 starts using 十亿斩击 on 影之王." notice="去东侧。" >
<expressions>
<pre name="ShadowDirection" value="N" />
<set name="ShadowDirection" value="empty" />
</expressions>
<v-notice
text="去东侧"
duration="10"
order="-2"
icon="East.png" />
</t>
<t name="右刀:影向下" sync="^14:5B2C:影之王 starts using 十亿斩击 on 影之王." notice="去西侧。" >
<expressions>
<pre name="ShadowDirection" value="S" />
<set name="ShadowDirection" value="empty" />
</expressions>
<v-notice
text="去西侧"
duration="10"
order="-2"
icon="West.png" />
</t>
<t name="右刀:影向右" sync="^14:5B2C:影之王 starts using 十亿斩击 on 影之王." notice="去南侧。" >
<expressions>
<pre name="ShadowDirection" value="E" />
<set name="ShadowDirection" value="empty" />
</expressions>
<v-notice
text="去南侧"
duration="10"
order="-2"
icon="South.png" />
</t>
<t name="右刀:影向左" sync="^14:5B2C:影之王 starts using 十亿斩击 on 影之王." notice="去北侧。" >
<expressions>
<pre name="ShadowDirection" value="W" />
<set name="ShadowDirection" value="empty" />
</expressions>
<v-notice
text="去北侧"
duration="10"
order="-2"
icon="North.png" />
</t>
<t name="左刀:影向上" sync="^14:5B2D:影之王 starts using 十亿斩击 on 影之王." notice="去西侧。" >
<expressions>
<pre name="ShadowDirection" value="N" />
<set name="ShadowDirection" value="empty" />
</expressions>
<v-notice
text="去西侧"
duration="10"
order="-2"
icon="West.png" />
</t>
<t name="左刀:影向下" sync="^14:5B2D:影之王 starts using 十亿斩击 on 影之王." notice="去东侧。" >
<expressions>
<pre name="ShadowDirection" value="S" />
<set name="ShadowDirection" value="empty" />
</expressions>
<v-notice
text="去东侧"
duration="10"
order="-2"
icon="East.png" />
</t>
<t name="左刀:影向右" sync="^14:5B2D:影之王 starts using 十亿斩击 on 影之王." notice="去北侧。" >
<expressions>
<pre name="ShadowDirection" value="E" />
<set name="ShadowDirection" value="empty" />
</expressions>
<v-notice
text="去北侧"
duration="10"
order="-2"
icon="North.png" />
</t>
<t name="左刀:影向左" sync="^14:5B2D:影之王 starts using 十亿斩击 on 影之王." notice="去南侧。" >
<expressions>
<pre name="ShadowDirection" value="W" />
<set name="ShadowDirection" value="empty" />
</expressions>
<v-notice
text="去南侧"
duration="10"
order="-2"
icon="South.png" />
</t>
@if (Model.Player.InRole("TANK")) {
<t name="粉碎计数" sync="影之王正在发动“本影爆碎”" notice="粉碎">
<expressions>
<set name="smash_count" count="0" />
</expressions>
<v-notice
text="粉碎"
duration="3.5"
duration-visible="false"
order="-2"
icon="HardAttack.png" />
</t>
<t no="1" name="粉碎++" sync="影之王发动了“本影爆碎”">
<expressions>
<set name="smash_count" count="+1" />
</expressions>
</t>
<t no="2" name="粉碎换T" sync="影之王发动了“本影爆碎”" notice="换T">
<expressions>
<pre name="smash_count" count="4" />
</expressions>
<v-notice
text="换T"
duration="2"
duration-visible="false"
order="-2"
icon="Switch.png" />
</t>
}
<t name="人形态" sync="影之王 starts using 影之王权" notice="远离">
<v-notice
text="远离"
duration="6.2"
duration-visible="true"
order="-2"
icon="Leave.png" />
</t>
<t name="兽形态" sync="影之王 starts using 影之狂吠" notice="注意击退">
<v-notice
text="注意击退"
duration="6.2"
duration-visible="true"
order="-2"
icon="KnockBack.png" />
</t>
<a time="011.0" text="深影新星" notice="AOE" />
<a time="019.0" sync="不明白其中含义的人,无法躲开我的刀刃!" />
<a time="025.0" text="向心聚爆" sync="影之王发动了“向心聚爆”" />
<a time="032.0" text="影之王权(远离)" notice="远离。" />
<a time="042.0" text="十亿斩击" sync="影之王发动了“十亿斩击”" />
<a time="054.0" text="本影爆碎" sync="影之王发动了“本影爆碎”" notice="死刑" />
<a time="067.0" text="分摊or正面AOE" sync="影之王发动了“(影之斩击|释影)”" />
<a time="074.0" sync="你们的影子将成为我的仆人!" />
<a time="082.0" text="影裂" sync="影之王发动了“影裂”" notice="远离分散" />
<a time="095.0" text="双重咏唱" sync="影之王发动了“双重咏唱”" />
<a time="095.0" text="分摊1" notice="1分摊" notice-o="0" />
<a time="098.0" text="分摊2" notice="2分摊" notice-o="0" />
<a time="101.0" text="分摊3" notice="3分摊" notice-o="0" />
<a time="104.0" sync="英雄之影啊,绕到身后吧!" />
<a time="108.0" text="影之王命" sync="影之王发动了“影之王命”" />
<a time="121.0" text="本影爆碎" sync="影之王发动了“本影爆碎”" notice="死刑" />
<a time="135.0" text="分摊or正面AOE" sync="影之王发动了“(影之斩击|释影)”" />
<a time="142.0" sync="所有影子均为我的领土……" />
<a time="146.0" text="影仆从" sync="影之王发动了“影仆从”" />
<a time="156.3" text="十亿斩击" />
<a time="175.0" text="十亿斩击" />
<a time="190.0" text="击退" notice="击退" />
<a time="209.0" text="本影球" sync="影之王发动了“本影球”" />
<a time="217.0" text="球判定" />
<a time="226.0" text="影之增殖" sync="影之王发动了“影之增殖”" />
<a time="239.0" text="本影球" sync="影之王发动了“本影球”" />
<a time="247.7" text="球判定" />
<a time="261.0" text="深影新星" notice="AOE" />
<a time="274.0" text="潜影" sync="影之王发动了“潜影”" />
<a time="286.0" text="向心聚爆" sync="影之王发动了“向心聚爆”" />
<a time="297.0" text="深影新星" notice="AOE" />
<a time="309.0" text="连续向心聚爆" />
<a time="329.0" text="深影新星" notice="AOE" />
<a time="340.3" text="影之王权(远离)" notice="远离。" />
<a time="352.0" text="本影爆碎" sync="影之王发动了“本影爆碎”" notice="死刑" />
<a time="362.0" text="分摊or正面AOE" sync="影之王发动了“(影之斩击|释影)”" />
<a time="369.0" sync="沉入黑暗的故乡啊……" />
<a time="374.0" text="虚无之门" sync="影之王发动了“虚无之门”" />
<a time="380.0" text="影仆从" sync="影之王发动了“影仆从”" />
<a time="391.4" text="踩塔+左右刀" />
<a time="399.0" text="影仆从" />
<a time="404.5" text="踩塔" />
<a time="412.5" text="十亿斩击" />
<a time="432.0" text="影之沼泽" sync="影之王发动了“影之沼泽”" />
<a time="438.0" text="本影球" sync="影之王发动了“本影球”" />
<a time="445.5" text="击退" notice="击退" />
<a time="447.4" text="球判定" />
<a time="456.0" text="连续向心聚爆" sync="影之王发动了“向心聚爆”" />
<a time="471.0" text="深影新星" notice="AOE" />
<a time="484.0" text="离别之锁" sync="影之王发动了“离别之锁”" />
<a time="492.0" text="潜影" sync="影之王发动了“潜影”" />
<a time="500.0" text="本影球" sync="影之王发动了“本影球”" />
<a time="522.0" text="深影新星" notice="AOE" />
<a time="532.2" text="影之王权(远离)" notice="远离。" />
<a time="545.0" text="影之沼泽" sync="影之王发动了“影之沼泽”" />
<a time="563.0" text="十亿斩击" sync="影之王发动了“十亿斩击”" />
<a time="570.0" text="扩大虚无之门" sync="影之王发动了“扩大虚无之门”" />
<a time="577.0" text="影之王命" sync="影之王发动了“影之王命”" />
<a time="585.3" text="踩塔" />
<a time="589.5" text="地火" />
<a time="594.8" text="近线" />
<a time="600.4" text="踩塔" notice="踩塔" />
<a time="612.0" text="本影爆碎" sync="影之王发动了“本影爆碎”" notice="死刑" />
<a time="622.0" text="分摊or正面AOE" sync="影之王发动了“(影之斩击|释影)”" />
<a time="629.0" text="本影球" sync="影之王发动了“本影球”" />
<a time="631.8" text="击退" sync="影之王 starts using 影之狂吠 on 影之王." notice="击退。" />
<a time="639.0" text="球判定" />
<a time="649.0" text="深影新星" notice="AOE" />
<a time="661.0" text="深影新星" notice="AOE" />
<a time="672.0" text="深影新星" notice="AOE" />
<a time="707.4" text="狂暴" />
</timeline>