When using the glfw backend for a window, it doesn't print the OpenGL info as expected ```shell [10:04:18] CORE: OpenGL Info: [10:04:18] CORE: Vendor : 0x7f0912d39a13 [10:04:18] CORE: Renderer : 0x41a78874 [10:04:18] CORE: Version : 0x41a220b8 ```