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.gitignore
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# Created by https://www.toptal.com/developers/gitignore/api/visualstudiocode,windows,linux,macos,archive,dm,c,nohup,vim,database,archives,compressedarchive,games,react,git,executable,java,strapi
# Edit at https://www.toptal.com/developers/gitignore?templates=visualstudiocode,windows,linux,macos,archive,dm,c,nohup,vim,database,archives,compressedarchive,games,react,git,executable,java,strapi
### Archive ###
### Mostly from https://en.wikipedia.org/wiki/List_of_archive_formats
## Archiving only
# The traditional archive format on Unix-like systems, now used mainly for the creation of static libraries.
*.a
*.ar
# RPM files consist of metadata concatenated with (usually) a cpio archive. Newer RPM systems also support other archives, as cpio is becoming obsolete. cpio is also used with initramfs.
*.cpio
# A self-extracting archive that uses the Bourne shell (sh).
*.shar
# A system for storing multiple files. LBR archives typically contained files processed by SQ, or the archive itself was compressed with SQ. LBR archives that were compressed with SQ ended with the extension .LQR
*.LBR
# An archive format originally used mainly for archiving and distribution of the exact, nearly-exact, or custom-modified contents of an optical storage medium such as a CD-ROM or DVD-ROM. However, it can be used to archive the contents of other storage media, selected partitions, folders, and/or files. The resulting archive is typically optimized for convenient rendering to (re-)writable CD or DVD media.
*.iso
# A library format used primarily on the Commodore 64 and 128 lines of computers. This bears no resemblance to the DOS LBR format. While library files were quick to implement (a number of programs exist to work with them) they are crippled in that they cannot grow with use: once a file has been created it cannot be amended (files added, changed or deleted) without recreating the entire file.
*.lbr
# An archive format used by Mozilla for storing binary diffs. Used in conjunction with bzip2.
*.mar
# A common archive format used on Unix-like systems. Generally used in conjunction with compressors such as gzip, bzip2, compress or xz to create .tar.gz, .tar.bz2, .tar.Z or tar.xz files.
*.tar
# Package managers
# Red Hat Package Manager
*.rpm
# Debian package
*.deb
# MicroSoft Installer
*.msi
*.msm
*.msp
# Mozilla package installer
*.xpi
# Ruby Package
*.gem
### Archives ###
# It's better to unpack these files and commit the raw source because
# git has its own built in compression methods.
*.7z
*.jar
*.rar
*.zip
*.gz
*.gzip
*.tgz
*.bzip
*.bzip2
*.bz2
*.xz
*.lzma
*.cab
*.xar
# Packing-only formats
# Package management formats
*.dmg
*.egg
*.txz
### C ###
# Prerequisites
*.d
# Object files
*.o
*.ko
*.obj
*.elf
# Linker output
*.ilk
*.map
*.exp
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Kernel Module Compile Results
*.mod*
*.cmd
.tmp_versions/
modules.order
Module.symvers
Mkfile.old
dkms.conf
### CompressedArchive ###
## Archiving and compression
# Open source file format. Used by 7-Zip.
# Mac OS X, restoration on different platforms is possible although not immediate Yes Based on 7z. Preserves Spotlight metadata, resource forks, owner/group information, dates and other data which would be otherwise lost with compression.
*.s7z
# Old archive versions only Proprietary format
*.ace
# A format that compresses and doubly encrypt the data (AES256 and CAS256) avoiding brute force attacks, also hide files in an AFA file. It has two ways to safeguard data integrity and subsequent repair of the file if has an error (repair with AstroA2P (online) or Astrotite (offline)).
*.afa
# A mainly Korean format designed for very large archives.
*.alz
# Android application package (variant of JAR file format).
*.apk
# ??
*.arc
# Originally DOS, now multiple
*.arj
# Open archive format, used by B1 Free Archiver (http://dev.b1.org/standard/archive-format.html)
*.b1
# Binary Archive with external header
*.ba
# Proprietary format from the ZipTV Compression Components
*.bh
# The Microsoft Windows native archive format, which is also used by many commercial installers such as InstallShield and WISE.
# Originally DOS, now DOS and Windows Created by Yaakov Gringeler; released last in 2003 (Compressia 1.0.0.1 beta), now apparently defunct. Free trial of 30 days lets user create and extract archives; after that it is possible to extract, but not to create.
*.car
# Open source file format.
*.cfs
# Compact Pro archive, a common archiver used on Mac platforms until about Mac OS 7.5.x. Competed with StuffIt; now obsolete.
*.cpt
# Windows, Unix-like, Mac OS X Open source file format. Files are compressed individually with either gzip, bzip2 or lzo.
*.dar
# DiskDoubler Mac OS obsolete
*.dd
# ??
*.dgc
# Apple Disk Image upports "Internet-enabled" disk images, which, once downloaded, are automatically decompressed, mounted, have the contents extracted, and thrown away. Currently, Safari is the only browser that supports this form of extraction; however, the images can be manually extracted as well. This format can also be password-protected or encrypted with 128-bit or 256-bit AES encryption.
# Enterprise Java Archive archive
*.ear
# ETSoft compressed archive
# The predecessor of DGCA.
*.gca
# Originally DOS Yes, but may be covered by patents DOS era format; uses arithmetic/Markov coding
*.ha
# MS Windows HKI
*.hki
# Produced by ICEOWS program. Excels at text file compression.
*.ice
# Java archive, compatible with ZIP files
# Open sourced archiver with compression using the PAQ family of algorithms and optional encryption.
*.kgb
# Originally DOS, now multiple Multiple Yes The standard format on Amiga.
*.lzh
*.lha
# Archiver originally used on The Amiga. Now copied by Microsoft to use in their .cab and .chm files.
*.lzx
# file format from NoGate Consultings, a rival from ARC-Compressor.
*.pak
# A disk image archive format that supports several compression methods as well as splitting the archive into smaller pieces.
*.partimg
# An experimental open source packager (http://mattmahoney.net/dc)
*.paq*
# Open source archiver supporting authenticated encryption, volume spanning, customizable object level and volume level integrity checks (form CRCs to SHA-512 and Whirlpool hashes), fast deflate based compression
*.pea
# The format from the PIM - a freeware compression tool by Ilia Muraviev. It uses an LZP-based compression algorithm with set of filters for executable, image and audio files.
*.pim
# PackIt Mac OS obsolete
*.pit
# Used for data in games written using the Quadruple D library for Delphi. Uses byte pair compression.
*.qda
# A proprietary archive format, second in popularity to .zip files.
# The format from a commercial archiving package. Odd among commercial packages in that they focus on incorporating experimental algorithms with the highest possible compression (at the expense of speed and memory), such as PAQ, PPMD and PPMZ (PPMD with unlimited-length strings), as well as a proprietary algorithms.
*.rk
# Self Dissolving ARChive Commodore 64, Commodore 128 Commodore 64, Commodore 128 Yes SDAs refer to Self Dissolving ARC files, and are based on the Commodore 64 and Commodore 128 versions of ARC, originally written by Chris Smeets. While the files share the same extension, they are not compatible between platforms. That is, an SDA created on a Commodore 64 but run on a Commodore 128 in Commodore 128 mode will crash the machine, and vice versa. The intended successor to SDA is SFX.
*.sda
# A pre-Mac OS X Self-Extracting Archive format. StuffIt, Compact Pro, Disk Doubler and others could create .sea files, though the StuffIt versions were the most common.
*.sea
# Scifer Archive with internal header
*.sen
# Commodore 64, Commodore 128 SFX is a Self Extracting Archive which uses the LHArc compression algorithm. It was originally developed by Chris Smeets on the Commodore platform, and runs primarily using the CS-DOS extension for the Commodore 128. Unlike its predecessor SDA, SFX files will run on both the Commodore 64 and Commodore 128 regardless of which machine they were created on.
*.sfx
# An archive format designed for the Apple II series of computers. The canonical implementation is ShrinkIt, which can operate on disk images as well as files. Preferred compression algorithm is a combination of RLE and 12-bit LZW. Archives can be manipulated with the command-line NuLib tool, or the Windows-based CiderPress.
*.shk
# A compression format common on Apple Macintosh computers. The free StuffIt Expander is available for Windows and OS X.
*.sit
# The replacement for the .sit format that supports more compression methods, UNIX file permissions, long file names, very large files, more encryption options, data specific compressors (JPEG, Zip, PDF, 24-bit image, MP3). The free StuffIt Expander is available for Windows and OS X.
*.sitx
# A royalty-free compressing format
*.sqx
# The "tarball" format combines tar archives with a file-based compression scheme (usually gzip). Commonly used for source and binary distribution on Unix-like platforms, widely available elsewhere.
*.tar.gz
*.tar.Z
*.tar.bz2
*.tbz2
*.tar.lzma
*.tlz
# UltraCompressor 2.3 was developed to act as an alternative to the then popular PKZIP application. The main feature of the application is its ability to create large archives. This means that compressed archives with the UC2 file extension can hold almost 1 million files.
*.uc
*.uc0
*.uc2
*.ucn
*.ur2
*.ue2
# Based on PAQ, RZM, CSC, CCM, and 7zip. The format consists of a PAQ, RZM, CSC, or CCM compressed file and a manifest with compression settings stored in a 7z archive.
*.uca
# A high compression rate archive format originally for DOS.
*.uha
# Web Application archive (Java-based web app)
*.war
# File-based disk image format developed to deploy Microsoft Windows.
*.wim
# XAR
# Native format of the Open Source KiriKiri Visual Novel engine. Uses combination of block splitting and zlib compression. The filenames and pathes are stored in UTF-16 format. For integrity check, the Adler-32 hashsum is used. For many commercial games, the files are encrypted (and decoded on runtime) via so-called "cxdec" module, which implements xor-based encryption.
*.xp3
# Yamazaki zipper archive. Compression format used in DeepFreezer archiver utility created by Yamazaki Satoshi. Read and write support exists in TUGZip, IZArc and ZipZag
*.yz1
# The most widely used compression format on Microsoft Windows. Commonly used on Macintosh and Unix systems as well.
*.zipx
# application/x-zoo zoo Multiple Multiple Yes
*.zoo
# Journaling (append-only) archive format with rollback capability. Supports deduplication and incremental update based on last-modified dates. Multi-threaded. Compresses in LZ77, BWT, and context mixing formats. Open source.
*.zpaq
# Archiver with a compression algorithm based on the Burrows-Wheeler transform method.
*.zz
### Database ###
*.accdb
*.db
*.dbf
*.mdb
*.sqlite3
### DM ###
*.dmb
*.rsc
*.int
*.lk
### Executable ###
*.bat
*.cgi
*.com
*.gadget
*.pif
*.vb
*.wsf
### Games ###
*.gam
*.nes
*.rom
*.sav
### Git ###
# Created by git for backups. To disable backups in Git:
# $ git config --global mergetool.keepBackup false
*.orig
# Created by git when using merge tools for conflicts
*.BACKUP.*
*.BASE.*
*.LOCAL.*
*.REMOTE.*
*_BACKUP_*.txt
*_BASE_*.txt
*_LOCAL_*.txt
*_REMOTE_*.txt
### Java ###
# Compiled class file
*.class
# Log file
*.log
# BlueJ files
*.ctxt
# Mobile Tools for Java (J2ME)
.mtj.tmp/
# Package Files #
*.nar
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
### Linux ###
*~
# temporary files which can be created if a process still has a handle open of a deleted file
.fuse_hidden*
# KDE directory preferences
.directory
# Linux trash folder which might appear on any partition or disk
.Trash-*
# .nfs files are created when an open file is removed but is still being accessed
.nfs*
### macOS ###
# General
.DS_Store
.AppleDouble
.LSOverride
# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
.com.apple.timemachine.donotpresent
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
### Nohup ###
nohup.out
### react ###
.DS_*
logs
**/*.backup.*
**/*.back.*
node_modules
bower_components
*.sublime*
psd
thumb
sketch
### Strapi ###
.env
license.txt
exports
*.cache
build
.strapi-updater.json
############################
# OS X
Icon
# Linux
# Windows
Thumbs.db
ehthumbs.db
Desktop.ini
$RECYCLE.BIN/
# Packages
*.csv
*.dat
*.seed
*.swo
*.swp
*.swn
*.swm
*.pid
# Logs and databases
.tmp
*.sql
*.sqlite
# Misc.
*#
ssl
.idea
nbproject
public/uploads/*
!public/uploads/.gitkeep
# Node.js
lib-cov
lcov.info
pids
results
.node_history
# Tests
testApp
coverage
### Vim ###
# Swap
[._]*.s[a-v][a-z]
!*.svg # comment out if you don't need vector files
[._]*.sw[a-p]
[._]s[a-rt-v][a-z]
[._]ss[a-gi-z]
[._]sw[a-p]
# Session
Session.vim
Sessionx.vim
# Temporary
.netrwhist
# Auto-generated tag files
tags
# Persistent undo
[._]*.un~
### VisualStudioCode ###
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace
# Local History for Visual Studio Code
.history/
### VisualStudioCode Patch ###
# Ignore all local history of files
.history
.ionide
### Windows ###
# Windows thumbnail cache files
Thumbs.db:encryptable
ehthumbs_vista.db
# Dump file
*.stackdump
# Folder config file
[Dd]esktop.ini
# Recycle Bin used on file shares
# Windows Installer files
*.msix
# Windows shortcuts
*.lnk
# End of https://www.toptal.com/developers/gitignore/api/visualstudiocode,windows,linux,macos,archive,dm,c,nohup,vim,database,archives,compressedarchive,games,react,git,executable,java,strapi
# ignore misc BYOND files
*.backup
*.before
data/
dmdoc/
cfg/
build_log.txt
use_map
stopserver
reboot_called
atupdate
# sometimes something create backups of maps
maps/*/backup/*.dmm
# ignore config, but not subdirs
config/*
!config/*/
sql/test_db
# swap
[._]s[a-v][a-z]
# https://github.com/SpaceManiac/SpacemanDMM
data/minimaps
config
!config/custom_items
!config/example
!config/info
!config/names
# OS generated files #
######################
.DS_Store?
# BYOND Stuff #
###############
saves/*
config/door_codes.json
config/admins.json