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Releases: wurstmineberg/api.wurstmineberg.de

Wurstmineberg Minecraft API 2.0.0 — Change ALL The Things

05 Oct 21:32
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This release is the first major version bump, which means backwards-incompatible changes! Don't worry though, almost all v1 endpoints will continue to work as before. In fact, the only one that is completely broken is /minigame/diary/all.json, because the whole diary thing didn't really go anywhere.

The new endpoints are reachable at /v2/, and even have their own documentation page. Some of the most important changes:

  • The API now supports multiple Minecraft worlds via systemd-minecraft. Most endpoints that were located in /server/ are now in /world/<world>/.
  • The people file uses a new format and is now read from a postgresql database.
  • Players are now consistently being referred to by either their Wurstmineberg ID if they have one, or their Minecraft UUID. All endpoints will accept either of those, and will no longer accept Minecraft nicknames.
  • All endpoints now have a file extension. This is in preparation for a planned feature where JSON endpoints will also be provided in other formats (e.g. the unaltered NBT, or nicely formatted HTML) by replacing the .json with another extension. Also, thanks to new routing syntax in bottle.py, we were able to ditch the weird names ending in png.png.
  • Most of the endpoints that previously required the custom logs provided by wurstminebot to function correctly now parse the server logs themselves. The only exception is /minigame/deathgames/log.json, which will still require manual logging to some extent because automatically determining whether a kill was part of the Death Games is hard.
  • There are a few new endpoints, including world chunk data, server logs, player skins, and API version.
  • There are a few changed dependencies and configuration options. See the readme for details.

Wurstmineberg Minecraft API 1.18.0 — pickup and drop

31 Aug 05:54
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This release adds the /minecraft/items/by-tag/:item_id/:tag_value endpoint, which corresponds to the new tagVariants feature in items.json.

It also adds support for the new pickup and drop stats added in Minecraft 1.9 snapshot 15w33a, including them in /server/playerstats/item.json and leaving only the sum stats in /server/playerstats/general.json

Wurstmineberg Minecraft API 1.17.2

13 Aug 04:25
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This release fixes a bug in /server/playerdata.json that caused the endpoint to return 500 Internal Server Error if any whitelisted players have not been on the main world yet.

Wurstmineberg Minecraft API 1.17.1

12 Aug 10:29
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This release fixes a bug in /server/status.json which caused it to return 500 Internal Server Error when the server is running but no one is online.

Wurstmineberg Minecraft API 1.17.0 — item by effect

12 Aug 01:52
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This release adds the /minecraft/items/by-effect/:item_id/:effect_id endpoint, and updates /server/status.json to use mcstatus. The config has gained a new field serverIP which is used by the status endpoint and defaults to wurstmineberg.de.

Wurstmineberg Minecraft API 1.16.0 — villages

27 Nov 23:23
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This release adds 3 new endpoints which expose the main world's village data files as JSON:

  • /server/world/villages/end.json for The End
  • /server/world/villages/nether.json for the Nether
  • /server/world/villages/overworld.json for the Overworld

It also adds an explicit coding comment, since the source code contains non-ASCII Unicode characters.

Wurstmineberg Minecraft API 1.15.0 — server status and dyed items

16 Oct 19:14
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This release adds two new endpoints:

  1. /server/status.json provides a bit of info about the current server status: whether the server is online, the list of people who are online, and the Minecraft version that's currently running. This endpoint is now used on our main page, replacing the need for wurstminebot to generate the server status JSON all the time.
  2. /minecraft/items/render/dyed-by-id/:item_id/:color/png.png renders an item's base texture with a tint of a specific color. Only items for which base images are available (currently only leather armor) are supported. The tinting is designed to mimic that used by Minecraft.

Also, two behaviors have been fixed:

  1. The module can be used outside of a uWSGI context again. If the uwsgi module can't be imported, the fallback config path /opt/wurstmineberg/config/api.json is used.
  2. When the requested item can't be found by /minecraft/items/by-id/:item_id or /minecraft/items/by-damage/:item_id/:item_damage, these endpoints will return HTTP status 404 Not Found instead of 500 Internal Server Error again.

Wurstmineberg Minecraft API 1.14.0 — Preparations

30 Aug 18:52
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This updates makes the API compatible with the new items.json structure. Also:

  • You can now set the location of the config file using the uWSGI option config_path.
  • Item objects now include the stringID field in addition to the numeric blockID and itemID.
  • Some of the documentation has been clarified.

Wurstmineberg Minecraft API 1.13.3

20 Aug 08:58
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This release fixes the /server/maps/render/:identifier/png.png endpoint to actually output a rendered PNG image. Please note that you should define the cache entry in the config so that rendered maps may be cached instead of creating tempfiles on every request.

The documentation page (the / “endpoint”) now displays the API version.

Wurstmineberg Minecraft API 1.13.2 — Now With More uWSGI

16 Aug 13:09
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So apparently uwsgi actually needs that application variable. That's good to know.