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render.py
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render.py
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#!/usr/bin/env python3
import html
import json
import os, os.path as op
import shutil
import functools
import argparse
import logging
from distutils.dir_util import copy_tree
from pathlib import Path
import unidecode
import jinja2
from pykwalify_webform.renderer import Renderer
from slugify import slugify
from yaml import safe_load
import _ext
HERE = Path(__file__).parent
logging.basicConfig(level=logging.INFO)
log = logging.getLogger()
DIR = op.dirname(__file__)
class Site:
pass
@functools.lru_cache(10)
def env():
return jinja2.Environment(loader=jinja2.FileSystemLoader(DIR))
@functools.lru_cache(10)
def ctx():
site = Site()
_ext.parse_data(site)
return site
def render_to(src, dst, **ctx):
t = env().get_template(src)
log.info(f'Rendering {src} -> {dst}')
res = t.render(**ctx)
os.makedirs(op.dirname(dst), exist_ok=True)
with open(dst, 'w', encoding='utf-8') as f:
f.write(res)
def copy_to(src, dst):
log.info(f'Copying {src} -> {dst}')
shutil.copytree(src, dst)
def render_all(target):
if op.exists(target):
shutil.rmtree(target)
copy_to('static', target + '/static')
site = ctx()
render_to('index.html', f'{target}/index.html', site=site)
updated = max(game['updated'] for names, meta, game in site.new_games.values())
render_to('feed.xml', f'{target}/feed.xml', site=site, updated=updated)
for game in site.games:
render_to(
'game.html',
f'{target}/{game.slug}/index.html',
site=site,
game=game,
title=f"{game.names[0]} clones - OSGC",
description=f"List of open source clones and remakes for {game.names[0]}"
)
render_data(f"{target}/{game.slug}/data.json", game.item)
# Render data for edit game/clone forms
clones = {clone["name"]: clone for game in site.games for clone in game.clones}
for name, clone in clones.items():
render_data(f"{target}/_clones/{slugify(name)}.json", clone)
def normalize(text):
if not text:
return ''
return html.escape(unidecode.unidecode(text.lower()))
def render_game_form(schema: str, out_path: str, form_name: str, value=None):
log.info(f"Rendering game form {schema=} -> {out_path}")
with open(schema) as f:
schemata = safe_load(f)
renderer = Renderer(schemata, HERE / "templates/forms")
os.makedirs(os.path.dirname(out_path), exist_ok=True)
with open(out_path, "w") as f:
f.write(renderer.render("", name=form_name, value=value, static_url="/_add_form"))
def render_data(out_path: str, value):
Path(out_path).parent.mkdir(parents=True, exist_ok=True)
with open(out_path, "w") as f:
json.dump(value, f, indent=2, default=str)
def main():
parser = argparse.ArgumentParser(description='Render OSGC')
parser.add_argument('-d', '--dest', default='_build')
args = parser.parse_args()
env().filters['normalize'] = normalize
env().filters['slugify'] = slugify
render_all(args.dest)
# Render add game forms
render_game_form("schema/games.yaml", f"{args.dest}/add_game.html", "Add Game")
render_game_form("schema/originals.yaml", f"{args.dest}/add_original.html", "Add Original")
# Copy static files
copy_tree(str(HERE / "templates/forms/static"), f"{args.dest}/_add_form")
if __name__ == '__main__':
main()