@@ -13,7 +13,7 @@ It does __not__ come with a 'rtx mod' -> meaning no custom models nor materials.
-![img](img/01.jpg)
+![img](img/02.jpg)
only compatible with sp (including [game_mod](https://github.com/Nukem9/LinkerMod))
@@ -22,16 +22,14 @@ only compatible with sp (including [game_mod](https://github.com/Nukem9/LinkerMo
# Usage
#### A. Easy way but might not feature the latest and greatest:
- 1) Download the latest [release](https://github.com/xoxor4d/t5-rtx/releases) and extract the contents into your CoD-BO1 root directory.
+ 1) Download the latest [release](https://github.com/xoxor4d/t5-rtx/releases) and extract the contents into your CoD:BO1 root directory.
2) Download the latest release of [asi-loader](https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases) (non-x64)
- and extract the dll that comes with it (probably `dinput8.dll`) into your CoD-BO1 root directory.
+ and extract the dll that comes with it (probably `dinput8.dll`) into your CoD:BO1 root directory.
3) Rename the extracted dll file (probably `dinput8.dll`) to `DSOUND.dll`.
- 4) Start the game. The in-game console or the game window itself should show `t5-rtx-version >` if the asi was loaded correctly
-
-
+ 4) Start the game. The in-game console or the game window itself should show `t5-rtx-version` if the asi was loaded correctly
5) Read the `Dvars / Console Commands` and `Current issues` sections
@@ -39,39 +37,39 @@ only compatible with sp (including [game_mod](https://github.com/Nukem9/LinkerMo
#### B. Manual way but always up-to-date:
-1) Install [asi-loader](https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases) (__A. Step 2__)
+1) All of the above steps
-1) Install the latest full rtx-remix release (0.4.0 at this time)
+2) Install the latest full rtx-remix release (0.4.0 at this time)
https://github.com/NVIDIAGameWorks/rtx-remix/tags
-
-
3) (Optional) Install the latest `github action` builds of:
remix bridge - https://github.com/NVIDIAGameWorks/bridge-remix/actions
remix runtime - https://github.com/NVIDIAGameWorks/dxvk-remix/actions
-
-
4) Download the latest t5-rtx `github actions` build:
Release-binaries-t5-rtx - https://github.com/xoxor4d/t5-rtx/actions
- Drop `t5rtx.asi` and the contents of the `assets` folder into your CoD-BO1 root directory and start the game.
- The in-game console or the game window itself should show `t5-rtx-version >` if the asi was loaded correctly.
+
-5) Read the `Dvars / Console Commands` and `Current issues` sections
+## ⚠️ Current issues:
+- vid_restart (changing resolution / refreshrate) should generally work but might cause the game to be unstable afterwards
+- main menu TV might behave odd and will be darker after a map was loaded (changing hash etc)
-
-## ⚠️ Current issues:
-- changing resolution or anything else that requires the game to restart the renderer WILL currently crash the game
-- the main menu will be darker after a map was loaded (reason unkown)
+
+
+![img](img/01.jpg)
+
+
+
## Compiling yourself:
-1. setup `CODBO1_ROOT` environment variable with path to your CoD-BO1 directory (optional)
+1. setup `CODBO1_ROOT` environment variable with path to your CoD:BO1 directory (optional)
2. run `generate-buildfiles_vs22.bat` to generate build files (build folder)
-3. compile and copy `t5rtx.asi` to your CoD-BO1 root folder
+3. compile and copy `t5rtx.asi` to your CoD:BO1 root folder
- ^ automatically happens if you setup `CODBO1_ROOT`
@@ -87,4 +85,5 @@ remix runtime - https://github.com/NVIDIAGameWorks/dxvk-remix/actions
## Credits
- [people of the showcase discord](https://discord.gg/j6sh7JD3v9) (for testing, feedback and ideas)
- [Nukem - LinkerMod](https://github.com/Nukem9/LinkerMod)
-- [nvidia - rtx-remix](https://github.com/NVIDIAGameWorks/rtx-remix)
\ No newline at end of file
+- [nvidia - rtx-remix](https://github.com/NVIDIAGameWorks/rtx-remix)
+- [Rektinator](https://github.com/RektInator)
\ No newline at end of file
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