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lowpoly.c
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lowpoly.c
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/*
* Copyright 2016 xyzxqs (xyzxqs@gmail.com)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Created by xyzxqs (xyzxqs@gmail.com) on 9/22/16.
//
#include <stdlib.h>
#include <stdbool.h>
#include "lowpoly.h"
#include "sobel.h"
#include "delaunay.h"
#include "dilution.h"
#include "dedup.h"
#include "_log.h"
#include "point.h"
//sobel callback method
bool call(int magnitude, int x, int y);
///////////////////
int threshold = 40;
/**
* pixels: colors are non-premultiplied ARGB values in the sRGB color space.
* int color = pixel[w * y + x];
* int blue = color & 0xFF;
* int green = (color >> 8) & 0xFF;
* int red = (color >> 16) & 0xFF;
* int alpha = (color >> 24) & 0xFF;
*
* size: pixels 's length
* w: img width in pixels
* h: img height in pixels
* thre : threshold 阈值
* alpha : in percent 过滤百分比或点数(0.0, 1) or [1, max)
*/
void get_triangles(const int *pixels, int size, int w, int h, int thre, float alpha,
int *result, int *size_result, unsigned char lowpoly) {
threshold = thre;
Point *collectors = (Point *) malloc((size / 2 + 1) * sizeof(Point));
int size_collectors = 0;
sobel(pixels, w, h, &call, collectors, &size_collectors);
Point *vertices = (Point *) malloc((size_collectors + 4) * sizeof(Point));
int size_vertices = 0;
dilution(collectors, size_collectors, w, h, alpha, vertices, &size_vertices);
free(collectors);
if (alpha > 1.0f) {
dedup(vertices, &size_vertices);
}
if (lowpoly) {
PNode *triangles = (PNode *) malloc(sizeof(PNode));
triangles->index = -1;
triangles->next = NULL;
triangulate(vertices, size_vertices, w, h, triangles);
*size_result = 0;
for (PNode *p = triangles->next; p != NULL;) {
Point *pi = &(vertices[p->index]);
result[(*size_result)++] = pi->x;
result[(*size_result)++] = pi->y;
p = p->next;
}
free(vertices);
pnode_free(triangles);
free(triangles);
triangles = NULL;
}
else {
for (int i = 0; i < size_vertices; i++) {
Point *pi = &(vertices[i]);
result[(*size_result)++] = pi->x;
result[(*size_result)++] = pi->y;
}
}
}
bool call(int magnitude, int x, int y) {
return magnitude > threshold;
}