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game.js
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var buttonColours = ["red", "blue", "green", "yellow"];
var gamePattern = [];
var userClickedPattern = [];
var first = false;
var level = 0;
$(document).keypress(function(){
if(first === false){
$("h1").text("Level "+level);
nextSequence();
first = true;
}
});
$(".btn").click(function(){
var userChosenColour = this.id;
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer(userClickedPattern.length-1);
// console.log(userClickedPattern);
});
function nextSequence(){
level++;
$("h1").text("Level "+level);
userClickedPattern = [];
var randomNumber = Math.floor(Math.random()*4);
var randomChosenColour = buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$("#"+randomChosenColour).fadeOut(100).fadeIn(100);
playSound(randomChosenColour);
}
function playSound(name){
var audio = new Audio("sounds/"+name+".mp3");
audio.play();
}
function animatePress(currentColour){
$("#"+currentColour).addClass("pressed");
setTimeout(function(){
$("#"+currentColour).removeClass("pressed");
}, 100);
}
function checkAnswer(currentLevel){
if(userClickedPattern[currentLevel] === gamePattern[currentLevel]){
if(userClickedPattern.length === gamePattern.length){
setTimeout(function(){
nextSequence();
},1000);
}
}
else{
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function(){
$("body").removeClass("game-over");
}, 200);
$("h1").text("Game Over, Press Any Key to Restart");
startOver();
}
}
function startOver(){
level = 0;
gamePattern = [];
first = false;
}