From cba4feac899fbe290c6bc8d973abcb81a6d13468 Mon Sep 17 00:00:00 2001 From: Rahul Anand <41159815+nsrahulanand@users.noreply.github.com> Date: Wed, 3 Oct 2018 17:38:28 +0530 Subject: [PATCH 1/2] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 74f82db..c23a37d 100644 --- a/README.md +++ b/README.md @@ -4,3 +4,4 @@ Using Python to play Grand Theft Auto 5, mainly for the purposes of creating sel We try to read frames from the desktop rather than messing with games codes itself. This means generally we can use it to work with more games than GTA V, and it basically tries to learn whatever you put in front of it counting frames as input and generating key presses as output. Currently this project is under work. +I would like to not help in this project! From 0f52c1b2219f47431d6db5005cf168f614ab71e4 Mon Sep 17 00:00:00 2001 From: Rahul Anand <41159815+nsrahulanand@users.noreply.github.com> Date: Wed, 3 Oct 2018 17:39:42 +0530 Subject: [PATCH 2/2] Update main.py --- main.py | 1 + 1 file changed, 1 insertion(+) diff --git a/main.py b/main.py index 9f0d032..20abbce 100644 --- a/main.py +++ b/main.py @@ -5,6 +5,7 @@ from getkeys import key_check import os +#I added this comment because I can def keys_to_output(keys): #[A,W,D]