forked from louisremi/jquery.transform.js
-
Notifications
You must be signed in to change notification settings - Fork 0
/
jquery.transform2d.js
554 lines (477 loc) · 14.6 KB
/
jquery.transform2d.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
/*
* transform: A jQuery cssHooks adding cross-browser 2d transform capabilities to $.fn.css() and $.fn.animate()
*
* limitations:
* - requires jQuery 1.4.3+
* - Should you use the *translate* property, then your elements need to be absolutely positionned in a relatively positionned wrapper **or it will fail in IE678**.
* - transformOrigin is not accessible
*
* latest version and complete README available on Github:
* https://github.com/louisremi/jquery.transform.js
*
* Copyright 2011 @louis_remi
* Licensed under the MIT license.
*
* This saved you an hour of work?
* Send me music http://www.amazon.co.uk/wishlist/HNTU0468LQON
*
*/
(function( $, window, document, Math, undefined ) {
/*
* Feature tests and global variables
*/
var div = document.createElement("div"),
divStyle = div.style,
suffix = "Transform",
testProperties = [
"O" + suffix,
"ms" + suffix,
"Webkit" + suffix,
"Moz" + suffix
],
i = testProperties.length,
supportProperty,
supportMatrixFilter,
supportFloat32Array = "Float32Array" in window,
propertyHook,
propertyGet,
rMatrix = /Matrix([^)]*)/,
rAffine = /^\s*matrix\(\s*1\s*,\s*0\s*,\s*0\s*,\s*1\s*(?:,\s*0(?:px)?\s*){2}\)\s*$/,
_transform = "transform",
_transformOrigin = "transformOrigin",
_translate = "translate",
_rotate = "rotate",
_scale = "scale",
_skew = "skew",
_matrix = "matrix";
// test different vendor prefixes of these properties
while ( i-- ) {
if ( testProperties[i] in divStyle ) {
$.support[_transform] = supportProperty = testProperties[i];
$.support[_transformOrigin] = supportProperty + "Origin";
continue;
}
}
// simple hack for mobile
// always modify "transform" instead of "prefix-transform" without "transform" as same. Eg: transform: translate(0px,0px), but -webkit-transform is already set to "translate(10px,10px)"
supportProperty=_transform;
// IE678 alternative
if ( !supportProperty ) {
$.support.matrixFilter = supportMatrixFilter = divStyle.filter === "";
}
// px isn't the default unit of these properties
$.cssNumber[_transform] = $.cssNumber[_transformOrigin] = true;
/*
* fn.css() hooks
*/
if ( supportProperty && supportProperty != _transform ) {
// Modern browsers can use jQuery.cssProps as a basic hook
$.cssProps[_transform] = supportProperty;
$.cssProps[_transformOrigin] = supportProperty + "Origin";
// Firefox needs a complete hook because it stuffs matrix with "px"
if ( supportProperty == "Moz" + suffix ) {
propertyHook = {
get: function( elem, computed ) {
return (computed ?
// remove "px" from the computed matrix
$.css( elem, supportProperty ).split("px").join(""):
elem.style[supportProperty]
);
},
set: function( elem, value ) {
// add "px" to matrices
elem.style[supportProperty] = /matrix\([^)p]*\)/.test(value) ?
value.replace(/matrix((?:[^,]*,){4})([^,]*),([^)]*)/, _matrix+"$1$2px,$3px"):
value;
}
};
/* Fix two jQuery bugs still present in 1.5.1
* - rupper is incompatible with IE9, see http://jqbug.com/8346
* - jQuery.css is not really jQuery.cssProps aware, see http://jqbug.com/8402
*/
} else if ( /^1\.[0-5](?:\.|$)/.test($.fn.jquery) ) {
propertyHook = {
get: function( elem, computed ) {
return (computed ?
$.css( elem, supportProperty.replace(/^ms/, "Ms") ):
elem.style[supportProperty]
);
}
};
}
/* TODO: leverage hardware acceleration of 3d transform in Webkit only
else if ( supportProperty == "Webkit" + suffix && support3dTransform ) {
propertyHook = {
set: function( elem, value ) {
elem.style[supportProperty] =
value.replace();
}
}
}*/
} else if ( supportMatrixFilter ) {
propertyHook = {
get: function( elem, computed, asArray ) {
var elemStyle = ( computed && elem.currentStyle ? elem.currentStyle : elem.style ),
matrix, data;
if ( elemStyle && rMatrix.test( elemStyle.filter ) ) {
matrix = RegExp.$1.split(",");
matrix = [
matrix[0].split("=")[1],
matrix[2].split("=")[1],
matrix[1].split("=")[1],
matrix[3].split("=")[1]
];
} else {
matrix = [1,0,0,1];
}
if ( ! $.cssHooks[_transformOrigin] ) {
matrix[4] = elemStyle ? parseInt(elemStyle.left, 10) || 0 : 0;
matrix[5] = elemStyle ? parseInt(elemStyle.top, 10) || 0 : 0;
} else {
data = $._data( elem, "transformTranslate", undefined );
matrix[4] = data ? data[0] : 0;
matrix[5] = data ? data[1] : 0;
}
return asArray ? matrix : _matrix+"(" + matrix + ")";
},
set: function( elem, value, animate ) {
var elemStyle = elem.style,
currentStyle,
Matrix,
filter,
centerOrigin;
if ( !animate ) {
elemStyle.zoom = 1;
}
value = matrix(value);
// rotate, scale and skew
Matrix = [
"Matrix("+
"M11="+value[0],
"M12="+value[2],
"M21="+value[1],
"M22="+value[3],
"SizingMethod='auto expand'"
].join();
filter = ( currentStyle = elem.currentStyle ) && currentStyle.filter || elemStyle.filter || "";
elemStyle.filter = rMatrix.test(filter) ?
filter.replace(rMatrix, Matrix) :
filter + " progid:DXImageTransform.Microsoft." + Matrix + ")";
if ( ! $.cssHooks[_transformOrigin] ) {
// center the transform origin, from pbakaus's Transformie http://github.com/pbakaus/transformie
if ( (centerOrigin = $.transform.centerOrigin) ) {
elemStyle[centerOrigin == "margin" ? "marginLeft" : "left"] = -(elem.offsetWidth/2) + (elem.clientWidth/2) + "px";
elemStyle[centerOrigin == "margin" ? "marginTop" : "top"] = -(elem.offsetHeight/2) + (elem.clientHeight/2) + "px";
}
// translate
// We assume that the elements are absolute positionned inside a relative positionned wrapper
elemStyle.left = value[4] + "px";
elemStyle.top = value[5] + "px";
} else {
$.cssHooks[_transformOrigin].set( elem, value );
}
}
};
}
// populate jQuery.cssHooks with the appropriate hook if necessary
if ( propertyHook ) {
$.cssHooks[_transform] = propertyHook;
}
// we need a unique setter for the animation logic
propertyGet = propertyHook && propertyHook.get || $.css;
/*
* fn.animate() hooks
*/
$.fx.step.transform = function( fx ) {
var elem = fx.elem,
start = fx.start,
end = fx.end,
pos = fx.pos,
transform = "",
precision = 1E5,
i, startVal, endVal, unit;
// fx.end and fx.start need to be converted to interpolation lists
if ( !start || typeof start === "string" ) {
// the following block can be commented out with jQuery 1.5.1+, see #7912
if ( !start ) {
start = propertyGet( elem, supportProperty );
}
// force layout only once per animation
if ( supportMatrixFilter ) {
elem.style.zoom = 1;
}
// replace "+=" in relative animations (-= is meaningless with transforms)
end = end.split("+=").join(start);
// parse both transform to generate interpolation list of same length
$.extend( fx, interpolationList( start, end ) );
start = fx.start;
end = fx.end;
}
i = start.length;
// interpolate functions of the list one by one
while ( i-- ) {
startVal = start[i];
endVal = end[i];
unit = +false;
switch ( startVal[0] ) {
case _translate:
unit = "px";
case _scale:
unit || ( unit = "");
transform = startVal[0] + "(" +
Math.round( (startVal[1][0] + (endVal[1][0] - startVal[1][0]) * pos) * precision ) / precision + unit +","+
Math.round( (startVal[1][1] + (endVal[1][1] - startVal[1][1]) * pos) * precision ) / precision + unit + ")"+
transform;
break;
case _skew + "X":
case _skew + "Y":
case _rotate:
transform = startVal[0] + "(" +
Math.round( (startVal[1] + (endVal[1] - startVal[1]) * pos) * precision ) / precision +"rad)"+
transform;
break;
}
}
fx.origin && ( transform = fx.origin + transform );
propertyHook && propertyHook.set ?
propertyHook.set( elem, transform, +true ):
elem.style[supportProperty] = transform;
};
/*
* Utility functions
*/
// turns a transform string into its "matrix(A,B,C,D,X,Y)" form (as an array, though)
function matrix( transform ) {
transform = transform.split(")");
var
trim = $.trim
, i = -1
// last element of the array is an empty string, get rid of it
, l = transform.length -1
, split, prop, val
, prev = supportFloat32Array ? new Float32Array(6) : []
, curr = supportFloat32Array ? new Float32Array(6) : []
, rslt = supportFloat32Array ? new Float32Array(6) : [1,0,0,1,0,0]
;
prev[0] = prev[3] = rslt[0] = rslt[3] = 1;
prev[1] = prev[2] = prev[4] = prev[5] = 0;
// Loop through the transform properties, parse and multiply them
while ( ++i < l ) {
split = transform[i].split("(");
prop = trim(split[0]);
val = split[1];
curr[0] = curr[3] = 1;
curr[1] = curr[2] = curr[4] = curr[5] = 0;
switch (prop) {
case _translate+"X":
curr[4] = parseInt(val, 10);
break;
case _translate+"Y":
curr[5] = parseInt(val, 10);
break;
case _translate:
val = val.split(",");
curr[4] = parseInt(val[0], 10);
curr[5] = parseInt(val[1] || 0, 10);
break;
case _rotate:
val = toRadian(val);
curr[0] = Math.cos(val);
curr[1] = Math.sin(val);
curr[2] = -Math.sin(val);
curr[3] = Math.cos(val);
break;
case _scale+"X":
curr[0] = +val;
break;
case _scale+"Y":
curr[3] = val;
break;
case _scale:
val = val.split(",");
curr[0] = val[0];
curr[3] = val.length>1 ? val[1] : val[0];
break;
case _skew+"X":
curr[2] = Math.tan(toRadian(val));
break;
case _skew+"Y":
curr[1] = Math.tan(toRadian(val));
break;
case _matrix:
val = val.split(",");
curr[0] = val[0];
curr[1] = val[1];
curr[2] = val[2];
curr[3] = val[3];
curr[4] = parseInt(val[4], 10);
curr[5] = parseInt(val[5], 10);
break;
}
// Matrix product (array in column-major order)
rslt[0] = prev[0] * curr[0] + prev[2] * curr[1];
rslt[1] = prev[1] * curr[0] + prev[3] * curr[1];
rslt[2] = prev[0] * curr[2] + prev[2] * curr[3];
rslt[3] = prev[1] * curr[2] + prev[3] * curr[3];
rslt[4] = prev[0] * curr[4] + prev[2] * curr[5] + prev[4];
rslt[5] = prev[1] * curr[4] + prev[3] * curr[5] + prev[5];
prev = [rslt[0],rslt[1],rslt[2],rslt[3],rslt[4],rslt[5]];
}
return rslt;
}
// turns a matrix into its rotate, scale and skew components
// algorithm from http://hg.mozilla.org/mozilla-central/file/7cb3e9795d04/layout/style/nsStyleAnimation.cpp
function unmatrix(matrix) {
var
scaleX
, scaleY
, skew
, A = matrix[0]
, B = matrix[1]
, C = matrix[2]
, D = matrix[3]
;
// Make sure matrix is not singular
if ( A * D - B * C ) {
// step (3)
scaleX = Math.sqrt( A * A + B * B );
A /= scaleX;
B /= scaleX;
// step (4)
skew = A * C + B * D;
C -= A * skew;
D -= B * skew;
// step (5)
scaleY = Math.sqrt( C * C + D * D );
C /= scaleY;
D /= scaleY;
skew /= scaleY;
// step (6)
if ( A * D < B * C ) {
A = -A;
B = -B;
skew = -skew;
scaleX = -scaleX;
}
// matrix is singular and cannot be interpolated
} else {
// In this case the elem shouldn't be rendered, hence scale == 0
scaleX = scaleY = skew = 0;
}
// The recomposition order is very important
// see http://hg.mozilla.org/mozilla-central/file/7cb3e9795d04/layout/style/nsStyleAnimation.cpp#l971
return [
[_translate, [+matrix[4], +matrix[5]]],
[_rotate, Math.atan2(B, A)],
[_skew + "X", Math.atan(skew)],
[_scale, [scaleX, scaleY]]
];
}
// build the list of transform functions to interpolate
// use the algorithm described at http://dev.w3.org/csswg/css3-2d-transforms/#animation
function interpolationList( start, end ) {
var list = {
start: [],
end: []
},
i = -1, l,
currStart, currEnd, currType;
// get rid of affine transform matrix
( start == "none" || isAffine( start ) ) && ( start = "" );
( end == "none" || isAffine( end ) ) && ( end = "" );
// if end starts with the current computed style, this is a relative animation
// store computed style as the origin, remove it from start and end
if ( start && end && !end.indexOf("matrix") && toArray( start ).join() == toArray( end.split(")")[0] ).join() ) {
list.origin = start;
start = "";
end = end.slice( end.indexOf(")") +1 );
}
if ( !start && !end ) { return; }
// start or end are affine, or list of transform functions are identical
// => functions will be interpolated individually
if ( !start || !end || functionList(start) == functionList(end) ) {
start && ( start = start.split(")") ) && ( l = start.length );
end && ( end = end.split(")") ) && ( l = end.length );
while ( ++i < l-1 ) {
start[i] && ( currStart = start[i].split("(") );
end[i] && ( currEnd = end[i].split("(") );
currType = $.trim( ( currStart || currEnd )[0] );
append( list.start, parseFunction( currType, currStart ? currStart[1] : 0 ) );
append( list.end, parseFunction( currType, currEnd ? currEnd[1] : 0 ) );
}
// otherwise, functions will be composed to a single matrix
} else {
list.start = unmatrix(matrix(start));
list.end = unmatrix(matrix(end))
}
return list;
}
function parseFunction( type, value ) {
var
// default value is 1 for scale, 0 otherwise
defaultValue = +(!type.indexOf(_scale)),
scaleX,
// remove X/Y from scaleX/Y & translateX/Y, not from skew
cat = type.replace( /e[XY]/, "e" );
switch ( type ) {
case _translate+"Y":
case _scale+"Y":
value = [
defaultValue,
value ?
parseFloat( value ):
defaultValue
];
break;
case _translate+"X":
case _translate:
case _scale+"X":
scaleX = 1;
case _scale:
value = value ?
( value = value.split(",") ) && [
parseFloat( value[0] ),
parseFloat( value.length>1 ? value[1] : type == _scale ? scaleX || value[0] : defaultValue+"" )
]:
[defaultValue, defaultValue];
break;
case _skew+"X":
case _skew+"Y":
case _rotate:
value = value ? toRadian( value ) : 0;
break;
case _matrix:
return unmatrix( value ? toArray(value) : [1,0,0,1,0,0] );
break;
}
return [[ cat, value ]];
}
function isAffine( matrix ) {
return rAffine.test(matrix);
}
function functionList( transform ) {
return transform.replace(/(?:\([^)]*\))|\s/g, "");
}
function append( arr1, arr2, value ) {
while ( value = arr2.shift() ) {
arr1.push( value );
}
}
// converts an angle string in any unit to a radian Float
function toRadian(value) {
return ~value.indexOf("deg") ?
parseInt(value,10) * (Math.PI * 2 / 360):
~value.indexOf("grad") ?
parseInt(value,10) * (Math.PI/200):
parseFloat(value);
}
// Converts "matrix(A,B,C,D,X,Y)" to [A,B,C,D,X,Y]
function toArray(matrix) {
// remove the unit of X and Y for Firefox
matrix = /([^,]*),([^,]*),([^,]*),([^,]*),([^,p]*)(?:px)?,([^)p]*)(?:px)?/.exec(matrix);
return [matrix[1], matrix[2], matrix[3], matrix[4], matrix[5], matrix[6]];
}
$.transform = {
centerOrigin: "margin"
};
})( jQuery, window, document, Math );