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config.yaml
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config.yaml
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---
# Determine how many terrain you want to generate
- num_of_terrains: 1
# Choose the type of terrain from the following list.
# random_uniform_terrain = 0
# stepping_stones_terrain = 1
# pyramid_stairs_terrain = 2
# pyramid_sloped_terrain = 3
# discrete_obstacles_terrain = 4
# wave_terrain = 5
# stairs_terrain = 6
# sloped_terrain = 7
# flat_terrain = 8
# Chosse the type of material from the following list:
# grass
# rock
# ...
###Structure###
# - terrain1:
# type: 2
# position: [0.0, 0.0, 0.0]
# orientation: [0.0, 0.0, 0.0, 1.0]
# name: "wave_terrain"
# - terrain2:
# type: 2
# position: [10.0, 0.0, 0.0]
# orientation: [0.0, 0.0, 0.0, 1.0]
# scale: [1.0, 1.0, 1.0]
# material: "grass"
# name: "pyramid_stairs_terrain"
# - terrain3:
# ...
- terrain1:
type: 0
position: [0.0, 0.0, 0.0]
orientation: [0.0, 0.0, 0.0, 1.0]
material: "Soil_Rocky"
name: "non_uniform_terrain"
width: 10.0
length: 10.0
scale: [5, 5, 2]
# - terrain2:
# type: 2
# position: [-25, 0.0, 0.0]
# orientation: [0.0, 0.0, 0.0, 1.0]
# material: "Soil_Rocky"
# name: "pyramid_stairs_terrains"
# width: 30.0
# length: 30.0
# scale: [5, 5, -5]
# - terrain3:
# type: 5
# position: [-302.5, 0.0, 0.0]
# orientation: [0.0, 0.0, 0.0, 1.0]
# scale: [5, 5, -5]
# material: "Sand"
# name: "wave_terrain"
# width: 30.0
# length: 30.0
# scale: [5, 5, -5]
# #
- controller: "keyboard" # or position
# - trajectory:
# type: 'straight_line'