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update version
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Editor/Importer/Importer.cs

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namespace Graphlit
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{
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[ScriptedImporter(5, new[] { "graphlit", "subgraphlit", "zsg" }, 0)]
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[ScriptedImporter(6, new[] { "graphlit", "subgraphlit", "zsg" }, 0)]
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public class ShaderGraphImporter : ScriptedImporter
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{
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internal static Dictionary<string, ShaderGraphView> _graphViews = new();

package.json

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{
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"name": "com.z3y.graphlit",
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"version": "1.0.6",
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"version": "1.0.7",
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"unity": "2022.3",
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"displayName": "Graphlit",
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"hideInEditor": false,

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