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d_save comments #2185

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d_save comments #2185

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Pheenoh
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@Pheenoh Pheenoh commented Jul 23, 2024

First attempt at what a fully commented TU might look like. Also incomplete work on daAlink_c::transAnimeProc

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overall lgtm personally, just a few nitpicks

/**
* @brief Initializes the horse place data
*
* @details Sets default values for the horse's name, position, angle, spawn ID, and room number.
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should probably say stage name instead of name

/**
* @brief Sets the horse place data
*
* @param i_name The name of the horse place
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same thing about stage_name

@@ -692,7 +982,13 @@ u8 dSv_player_item_c::checkBombBag(u8 i_itemNo) {
return bombBags;
}

/* 80033C2C-80033CBC 02E56C 0090+00 0/0 2/2 1/1 .text setWarashibeItem__17dSv_player_item_cFUc */
/**
* @brief Sets a Warashibe item
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this could probably have a translation in parenthesis to make it more clear what it is (Trade Item)

Comment on lines +1004 to +1006
* @brief Upgrades the rod type to the next level
*
* @details Checks the current rod type and upgrades it to its jewel version
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may be good to be specific and say Fishing Rod instead of just rod so there's no ambiguity

Comment on lines +1072 to +1074
* @brief Sets the first bit for a given item number
*
* @param i_itemNo The item number to set the first bit for
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these first bit ones may need a bit more description to make it clear that first bit is a flag for saying you've gotten the specified item at least once before. iirc this is important for like rupee flags and such

@Pheenoh Pheenoh closed this Aug 17, 2024
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Pheenoh commented Aug 17, 2024

Closing for now, will come back to this later

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2 participants