You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
A feature I've been thinking about for a while is how we create and define the backgrounds. I really want to add TMX support but every SFML-TMX library I've tried doesn't really work. The TMX specification isn't too complicated so I may end up writing my own, or digging in and debug an existing one.
The main reason I want to use TMX files it allow us to define layers in the level editor. If we used layers then it would be really easy to:
define drawing order of the map elements
draw assets on the map on top of the player, making the player appear behind the items
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
-
A feature I've been thinking about for a while is how we create and define the backgrounds. I really want to add TMX support but every SFML-TMX library I've tried doesn't really work. The TMX specification isn't too complicated so I may end up writing my own, or digging in and debug an existing one.
The main reason I want to use TMX files it allow us to define layers in the level editor. If we used layers then it would be really easy to:
Any thoughts are welcome!
Beta Was this translation helpful? Give feedback.
All reactions