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PixelFPS

authors : zmcj1, Vladimir_Maks, ChiefBYW

date:2021/12/20

game repo:https://github.com/zmcj1/PixelFPS

asio:https://github.com/chriskohlhoff/asio

game engine:https://github.com/OneLoneCoder/olcPixelGameEngine

my library:https://github.com/zmcj1/BoxheadConsoleGameEngine

massive massive thx javidx9!

Play

Double click PixelFPSDemo2.exe

game_setting.txt guide

useMouse [true/false] //use mouse or not.

todayIsChristmas [true/false] //Easter eggs

boxheadInConsole [true/false] //Easter eggs

mouseSpeed [0.01-0.1] //mouse Sensitivity

disableBGM [true/false] //disable background music

muteAll [true/false] //disable all audios, disable this option can optimize game.

GQ [1-4] //graphical quality, 1 = low, 4 = ultra

networkRole [1/2] //1 = host, 2 = client

ip ["ip address"] //if you are client, this is target ip address.

TODO

After several days of research, New TODO is out:

  1. Character & Weapon UI, include HealthBar UI, Ammo UI Text and so on.
  2. Multiplayer mode(using asio): solo 1v1, teamfight 2v2/3v3/4v4/5v5, zombie escape 10 players at most.
  3. Skybox and more Visual Effect(Muzzle flame, Bullet hole)
  4. Map editor
  5. Scene destruction
  6. Zombies