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I have some tremendous 'hitches' after around 15 - 30 secs after a match starts with 64 bots loaded. Spearmint freezes for even two or three seconds.
I have absolutely no clue if this is related to Spearmints BotAI, or if this is some other Spearmint server/client issue. I didn't test for the issue with 64 human clients.
zturtleman (me):
With 63 bots on q3dm17 I've experience the game freezing for a few seconds and also bots "studdering" movement while my spectator camera still moves (though that could be client prediction while snapshots are missing?). I haven't tested recently and it possible the second case was with a dedicated server.
The text was updated successfully, but these errors were encountered:
Report from Tobias Kuehnhammer:
I have some tremendous 'hitches' after around 15 - 30 secs after a match starts with 64 bots loaded. Spearmint freezes for even two or three seconds.
I have absolutely no clue if this is related to Spearmints BotAI, or if this is some other Spearmint server/client issue. I didn't test for the issue with 64 human clients.
zturtleman (me):
With 63 bots on q3dm17 I've experience the game freezing for a few seconds and also bots "studdering" movement while my spectator camera still moves (though that could be client prediction while snapshots are missing?). I haven't tested recently and it possible the second case was with a dedicated server.
The text was updated successfully, but these errors were encountered: