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Bump rollup from 4.18.0 to 4.22.4 (#8) #44

Bump rollup from 4.18.0 to 4.22.4 (#8)

Bump rollup from 4.18.0 to 4.22.4 (#8) #44

Workflow file for this run

name: NodeJS with Gulp
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
node-version: [18.x, 19.x, 20.x]
steps:
- uses: actions/checkout@v4
# The following lines will Cache the npm modules when running the test
# so the actions will be faster
- name: Cache node modules
uses: actions/cache@v2
env:
cache-name: cache-node-modules
with:
# npm cache files are stored in `~/.npm` on Linux/macOS
path: ~/.npm
key: ${{ runner.os }}-build-${{ env.cache-name }}-${{hashFiles('**/package-lock.json') }}
restore-keys: |
${{ runner.os }}-build-${{ env.cache-name }}-
${{ runner.os }}-build-
${{ runner.os }}-
- name: Use Node.js ${{ matrix.node-version }}
uses: actions/setup-node@v3
with:
node-version: ${{ matrix.node-version }}
- name: Install necessary packages
run: |
sudo apt-get install g++ build-essential
npm install -g node-gyp
npm i --legacy-peer-deps
- name: Clear npm cache and verify its integrity
run: |
npm run cleanup
- name: Create a pixle database and clean up the cache and any artifacts
run: |
gulp combined
npm run pixles
- name: Generate the pixle game stylesheets
run: gulp pixle-game-compress
- name: Run build pixle-game command
run: npm run build pixle-game
- name: Generate the pixle landing stylesheets
run: gulp pixle-landing-compress
- name: Run build:ssr command
run: npm run build:ssr