3DRacers is the first 3D Printed Racing Game, Smartphone-driven and Arduino-compatible
RacerOS is the Arduino-compatible code that runs inside the ATMega32U4 MCU inside each 3DRacers
- Race with your friends (up to 1000 players)
- Drive with the Android/Iphone app or the 3D printed remote
- Watch real time score boards and lap times: each car has a sensor that detect specially designed gates.
- Re-program the Arduino core inside each car to unlock new features from the community
More info on: 3DRacers website
Follow us on Twitter: @3dracers and on our community forum.
Author: Marco D'Alia @madarco
Just download the Arudino code and load it to your car, like a standard Arduino.
You can use the code as a standard Arduino sketch (use the examples in the examples folder to start), or copy the code to the libraries folder of Arduino:
- Copy the Lib3DRacers to the libraries/Lib3DRacers folder
- Also copy the Lib3DRacersVendors in the libraries/Lib3DRacersVendors folder.
If it's the first time, you'll have to configure the Servo movement range and center position (ie: if your car doesnt't go straight)
Do that with the /servo1 commands in the console or through the mobile app.
You can connect to the RacersOS console by plugging the car by USB and opening the Arduno console.
If you open the console in the first 5 seconds you'll see the Welcome screen with some usefull debug info:
You can also issue some commands:
- /at AT+* : Send BLE commands directly to the Bluetooth 4.0 module. NB: if the module is connected to the App, the data will be sent directly to it as a Byte stream.
- /showinfo : Get actual car configuration: servo setup, battery, connection status
- /motorscheck : Move the servos R/L and the motors F/B for testing
- /servo1 center : Set servo center rest position, use when you built your own 3DRacers
- /servo1 max : Set servo max rotation angle to avoid damaging it by pushing the brackets to the car chassis.
- /netdebug : Enable/Disable net packets trace: print to the console the detailed description of each received/sent packet
If your sketch is too big, you can disable the console code form the Config.h file inside the Lib3DRacers library, this will free an additional 10k of memory.
3DRacers is Open Source an Open Hardware, check out also the PCB board sources
Want to contribute? Great!
Just fork this repo or create an issue. Also, follow the community forum
Creative Commons Share-Alike 4.0
Open Software, Hell Yeah!