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Update docs/3dstreet-editor/save-export-scene.md
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holocron.so committed Mar 4, 2024
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Scenes can be saved while in **3DStreet Editor** for later use as either a PNG screenshot image or glTF file so they can be shared or used later.

### Capture screenshot as a PNG file

The quickest way to share your 3DStreet creation with others is to capture a screenshot. PNG image files can be shared on any social media, email or chat app.

![Animated gif of a user capturing a screenshot in 3DStreet Editor.](/img/docs/3dstreet-editor-capture-screenshot.gif)

To capture a screenshot with **3DStreet Editor** as a PNG file:
- Click the purple camera button in the upper-right hand corner
- Wait a moment
- A PNG file of the current camera view is downloaded to your local downloads folder

- Click the purple camera button in the upper-right hand corner
- Wait a moment
- A PNG file of the current camera view is downloaded to your local downloads folder

### Save scene as a glTF file

glTF is a [standardized file format](https://github.com/KhronosGroup/glTF#readme) for three dimensional scenes and models. glTF stands for Graphics Language Transmission Format.

Saving your scene as a glTF allows you to import your 3DStreet scene into other 3D software such as Blender, Unity, or Unreal to add photorealistic rendering and custom interactable elements.

![Animated gif of a user saving a scene to a gltf file using 3DStreet Editor.](/img/docs/3dstreet-editor-save-as-gltf.gif)

To export a scene from **3DStreet Editor** as a glTF file:
- In the right hand corner of Editor mode click the purple “Save” button
- Once clicked it will show the “glTF model” option
- Click and wait a moment for the file to download to your local downloads folder
- The file will end in a `.glb` extension to indicate it is a binary glTF file that contains all scene data wrapped in one file

- In the right hand corner of Editor mode click the purple “Save” button
- Once clicked it will show the “glTF model” option
- Click and wait a moment for the file to download to your local downloads folder
- The file will end in a `.glb` extension to indicate it is a binary glTF file that contains all scene data wrapped in one file

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