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Releases: 4eb0da/war3-model

Version 1100 support

08 Mar 00:33
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  • Added support for the version 1100
  • Fixed mdl parsing/generation around SkinWeights, BindPose and comments
  • Fixed old models to init and render

Thanks to @BogdanTretyakov for starting to work on 1100 format support and drawing attention to the issue related to it.

Fixes

21 Jan 00:00
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  • Fixed the lack of mdl PriorityPlane generation for the ParticleEmitter2 (thanks a lot, @ChrisCatCP !)
  • Also fixed ReplaceableId in mdl for the ParticleEmitter2 and the PriorityPlane parsing
  • Fixed the WebGL 1 renderer, broken in the previous version

IBL / Environment maps support

21 Aug 00:27
6f500ec
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  • Added useEnvironmentMap render mode
  • Added renderEnvironment method

MDL fixes 2

12 May 20:27
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  • Additional fixes for the MaterialID generation in MDL format

MDL fixes

11 May 19:39
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  • Fixed an issue with the MaterialID parsing and generation
  • Fixed an issue with the incorrect PivotPoints order

Shadows support

11 May 13:56
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  • Added setLightPosition and setLightColor methods
  • Added shadow-related properties for the render method
  • Added shadows in previewer

Reforged support

08 Jan 17:19
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Reforged support:

  • mdx, mdl parsing and generation
  • Model rendering support (including) pbr rendering)

Changes:

  • Minor textures api changes
  • Package exports refactoring (node vs browser)

Fix package contents

02 May 12:41
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v2.2.1

Fix publishing and version up

Better destroy and simple hd models' animation support

02 May 12:23
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  • destroy method now cleans particles and ribbon emitters
  • Preview sample now supports skeleton and wireframe
  • Model renderer now supports hd models' animation

Fixed package contents & added destroy method

23 Apr 21:36
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For a some reason, non-browser build have missed ModelRenderer class.
Also, added method destroy in that class and added first steps for "Reforged" format support