Skip to content

4.3.37

Compare
Choose a tag to compare
@AndreasBrostrom AndreasBrostrom released this 03 May 10:32
92a503a

GitHub Releases

Changelog

  • ADDED: 1/1/A/1-7 patches to startercrate selector
  • ADDED: 1/A/1-7 patches to startercrate selector
  • ADDED: Backpack on chest simulation (#707 #721)
  • ADDED: Check for ace_arsenal moduel (#715)
  • ADDED: Missing setting (#715)
  • CHANGED: Long range radios now have their labels back (#707)
  • CHANGED: Moved addLoadoutAction to mission scripts instead of systems (#701)
  • CHANGED: Params utalizing better syntax (#707)
  • CHANGED: Renamed all parachute functions and added para prefix to them (#707 #720)
  • FIXED: HALO Jump not functioning (#707 #720 #721 )
  • FIXED: loadout not being applied when using addLoadoutAction (#701)
  • FIXED: Minor documentation on jump functions (#707)
  • REMOVED: ACEX Fortify (#719 #718 #706)
  • REMOVED: Announchment system (#716)
  • REMOVED: CavPack mod check (#715)
  • FIXED: Cleaning (#714 #717)

Loadouts and Inventory

  • ADDED: dzn MG 240B tripod to charlie starter crates (#712)
  • ADDED: Hand flares to charlie box (#710)
  • CHANGED: Charlie mortar loadouts for FTL, M224, Assistant, and M249 (#710)
  • CHANGED: RHS Flares to ACE Flares (#699)
  • REMOVD: Duplicate items from atlas (343, map tools, map light, microDAGR, ear plugs, nods) (#722)

Compositions

  • ADDED: HE-Frag rounds to Sabre units (#723)
  • CHANGED: classnames to SEPv2 Abrams (#723)
  • REMOVD: MILES panels from Sabre units. They're for training, not combat (#723)

Other releases files

cScripts NoLoadouts

No loadouts are a release file not containing any loadouts.

cScripts Debug

Debug is the main release but have the debug mode activated.

Server Config

Default server config that make sure that our settings