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Sorcery v0.69
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- Attaining Sorcery is much faster (intro quest)
- Fire Essence Harvesting +300% (intro buff)
- Conjure Crafting Time Reduced
- Conjure Crafting Ingredients Reduced
- Localization / Descriptions Greatly Clarified
- Localization / Descriptions Color Coded
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Devrixx committed Mar 29, 2019
1 parent a3b7c97 commit e57bc58
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Showing 6 changed files with 151 additions and 121 deletions.
24 changes: 23 additions & 1 deletion Sorcery/Config/buffs.xml
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<!-- <triggered_effect trigger="onSelfBuffUpdate" action="CVarLogValue" target="self" cvar="$eyes_essenceFireHarvest"/>
<triggered_effect trigger="onSelfBuffUpdate" action="CVarLogValue" target="self" cvar="$face_essenceFireHarvest"/>
<triggered_effect trigger="onSelfBuffUpdate" action="CVarLogValue" target="self" cvar="$head_essenceFireHarvest"/> -->
</effect_group>
</effect_group>

<effect_group name="ONE TIME INTRO HOOK BUFF">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="buffSorceryIntro"/>
</effect_group>

<effect_group name="MARK TARGETS">
<!-- THIS BUFF ENSURES KILL CREDIT FOR BUFF/SPELL/TRAP/PET/ALL KILLS -->
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<!-- WILL NOT ALERT TARGETS DUE TO ABSENCE OF DAMAGE EFFECTS -->
</buff>

<!-- SORCERY: INTRO HOOK BUFF -->
<buff name="buffSorceryIntro" name_key="buffSorceryIntroName" description_key="buffSorceryIntroDesc" tooltip_key="buffSorceryIntroTooltip" icon="ui_game_symbol_block_upgrade" icon_color="102,0,204" remove_on_death="false">
<stack_type value="ignore"/>
<effect_group name="BOOST: FIRE ESSENCE">
<!-- <requirement name="ProgressionLevel" progression_name="perkSorceryEssenceMastery" operation="GTE" value="1"/> -->
<passive_effect name="HarvestCount" operation="perc_add" value="3" tags="essenceFireHarvest"/>
</effect_group>

<effect_group name="CHECKPOINT">
<requirements compare_type="or">
<requirement name="PlayerLevel" target="self" operation="GTE" value="10"/>
<requirement name="ProgressionLevel" progression_name="attSorcery" operation="GT" value="3"/>
<requirement name="ProgressionLevel" progression_name="perkSorceryEssenceMastery" operation="GT" value="2"/>
</requirements>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" target="self" buff="buffSorceryIntro" />
</effect_group>
</buff>

<!--___________________________ SPELLCASTS: SORCERY WEAPONS ___________________________-->
<!-- SPELLCAST PASSIVE: FIRE -->
<buff name="buffSorceryWieldFire" name_key="Fire Spellcast: Passive" description_key="The natural power of the Fire Spellcast flows through your veins. Those with Spellcast Mastery are empowered with enhanced mobility, great resistance to heat and good resistance to cold." icon="ui_game_symbol_fire" icon_color="102,0,204" hidden="false" remove_on_death="true">
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8 changes: 4 additions & 4 deletions Sorcery/Config/quests.xml
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<objective type="FetchKeep" id="resourceEssenceFire" value="50" phase="1" />
<objective type="FetchKeep" id="resourceCoal" value="100" phase="1" />
<objective type="FetchKeep" id="resourceRockSmall" value="300" phase="1" />
<objective type="FetchKeep" id="resourceClayLump" value="200" phase="1" />
<objective type="FetchKeep" id="resourceRockSmall" value="100" phase="1" />
<objective type="FetchKeep" id="resourceClayLump" value="100" phase="1" />

<objective type="Craft">
<property name="phase" value="2" />
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<property name="count" value="1" />
</objective> -->

<reward type="Exp" value="777" />
<reward type="Exp" value="1777" />
<reward type="SkillPoints" value="1" />
<reward type="Quest" id="quest_SorceryIntro5" />
</quest>
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<!-- <requirement type="Holding" id="spellcastFire" phase="4" /> -->
<!-- phase="4" -->

<reward type="Exp" value="777" />
<reward type="Exp" value="1777" />
<reward type="SkillPoints" value="2" chainreward="true" />
<!-- <reward type="Quest" id="challenge_SorcererInitiation" /> -->
</quest>
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18 changes: 9 additions & 9 deletions Sorcery/Config/recipes.xml
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Expand Up @@ -82,25 +82,25 @@
</recipe>
<!--___________________ CONJURE ___________________-->
<!-- FIRE CONJURE -->
<recipe name="conjureFire" count="1" tags="learnable">
<recipe name="conjureFire" count="1" tags="learnable" craft_time="300">
<ingredient name="resourceEssenceFire" count="50"/>
<ingredient name="resourceCoal" count="100"/>
<ingredient name="resourceRockSmall" count="300"/>
<ingredient name="resourceClayLump" count="200"/>
<ingredient name="resourceRockSmall" count="100"/>
<ingredient name="resourceClayLump" count="100"/>
</recipe>
<!-- ICE CONJURE -->
<recipe name="conjureIce" count="1" tags="learnable">
<recipe name="conjureIce" count="1" tags="learnable" craft_time="300">
<ingredient name="resourceEssenceIce" count="50"/>
<ingredient name="resourcePotassiumNitratePowder" count="100"/>
<ingredient name="resourceRockSmall" count="300"/>
<ingredient name="resourceClayLump" count="200"/>
<ingredient name="resourceRockSmall" count="100"/>
<ingredient name="resourceClayLump" count="100"/>
</recipe>
<!-- ICE CONJURE -->
<recipe name="conjureLightning" count="1" tags="learnable">
<recipe name="conjureLightning" count="1" tags="learnable" craft_time="300">
<ingredient name="resourceEssenceLightning" count="50"/>
<ingredient name="resourceScrapLead" count="100"/>
<ingredient name="resourceRockSmall" count="300"/>
<ingredient name="resourceClayLump" count="200"/>
<ingredient name="resourceRockSmall" count="100"/>
<ingredient name="resourceClayLump" count="100"/>
</recipe>

<!--___________________ CONJURE AUGMENT TOOL ___________________-->
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