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AEA 1.4.0 (Version E) - The Dread Update

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@LemonsHQ LemonsHQ released this 21 Feb 19:15
· 55 commits to beta since this release
  • ADDED INFANTRY: 6 New infantry units, from Sushimakis infantry mod and Sylvian Mettle.
  • Added: (T1) Riflemen, RPG Infantry, and Mortar Low stats but can be spammed at a cheap price
  • Added: (T2) Sniper infantry, must take out it's sniper to attack, but has long range and vision. Reduced damage to buildings.
  • Added: (T2) The Hacker. Can only build 5 at a time, these small engineers can hijack enemy buildings and units, to turn them on your side.
  • Added: (T2): Xan Commander. A "hero" unit, can only have 1 at a time. Costs $18k but is fast, agile, and packs a hell of a punch. Low HP, cannot be healed by repair bays.
  • Repurposed the t1 helicopter. Cost from $700 to $500, can now transport infantry units. Lands when not activley moving over land.
  • Readded chronoshift, costs $50k now, builds slightly faster, and now takes 8 minutes to charge instead of 10.
  • Limited grandslam bombers to a max of 5.
  • Minigun mech shield buffed from 1000 to 1200
  • Phantom scout price from $5000 to $4200
  • Nerfed laser tanks damage/range
  • Experimental Tank now costs $16800 instead of $14000
  • Flying fortress can no longer build Zephyrs or Laser Tanks, builds all units slower
  • Walls can now be upgraded to T2 for additional health. All walls can now open/close for unit passage
  • Slightly Buffed Basic and light minigun mechs
  • Reworked mobile turret - costs $3800 now but has slightly longer range when deployed, less damage.
  • Reworked T2 and T3 land turrets. T2 shoots faster but its DPS hasn't changed much, T3 cost $11k to upgrade instead of $14k, has better damage/hp but less range.
  • EMP AA now has to be upgraded from T1 SAM turret
  • Slightly nerfed Scouts fog of war
  • Many other minor bug/balance fixes

  • Made infantry barracks into 3 tiers, rearranged the units.
  • Fixed the cyborg (hopefully)
  • Added new infantry, and a troop carrier
  • other minor bug/balance fixes

  • Ok, hopefully THIS fixes the Xan Commander
  • Reworked it's projectiles, it's slightly weaker but looks cooler.
  • Put its range and movement speed back up to where they were in version A

  • aight this better fucking fix it
  • Xan commander now has cool death sounds
  • Fixed the chronoshift, buffed range

  • Made Xan more expensive