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AEA 1.4.4

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@LemonsHQ LemonsHQ released this 21 Feb 19:20
· 55 commits to beta since this release

Update Version 1.4.4

  • Removed t1 submarine, replaced with Recon Sub in t1
  • Replaced Siege tank with Behemoth Tank, similar in stats/price. Mainly a bullet sponge unit, but with a bit more punch.
  • Achilles now does single target damage only, less powerful
  • Added new Navy unit, $28k Heavy Destroyer. It has long range, powerful cannons, and good maneuverability. Weak to air.
  • Removed the LRS and Target sub
  • Several land factory units movement speeds slightly buffed
  • Tesla tank range slightly buffed
  • Experimental mammoth tank renamed to "Apocalypse tank", slightly buffed AA attack and range
  • Experimental Tank price from $16800k to $14k, moves slower and shoots slower, but about the same DPS.
  • King Kryptor now has some experimental armor, can tank air spam a bit better now
  • Infantry sniper deployed range is now 360, dmg slightly lower and can barely tickle buildings now
  • Several infantry taken down in price
  • Ghost now does more DPS, moves faster in stealth mode
  • MG infantry buffed all stats slightly
  • Mothership can build Tesla mechs and Heavy mobile turrets now
  • Experimental SAM tank moves slightly slower now, builds slower
  • Assault mech movement speed back to .4, from .5
  • Amphibious warship can now build Phantom Scouts
  • Command center now has more HP, does AOE with more DPS
  • Heavy missile ship price from $16k to $15k
  • Many other minor bug/balance fixes