v1.5.0
New functionality:
- introduced TiledLayerTempStorage() to store temp calculations data
- _initiateJsRender() introduced, method is used to precalculate and initiate boundaries arrays
- getRawBoundaries() returns Float32Array boundaries
- getEllipseBoundaries() returns Float32Array ellipse tiledLayer boundaries
- getPointBoundaries() returns Float32Array point tiledLayer boundaries
Refactor:
- refactor according adr#4, rendering performance increased
- refactor folder structure: draw objects moved to ./base/2d, temp objects to ./base/temp
- scheme supplemented
- TextureStorage -> ImageTempStorage