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Multiplayer Spleef game created in the Unity Engine (Weekly Game Jam submission).

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Welcome to Tronpical! Go! Go! Go! Run around and try to be the last person standing! Watch out! Not only do you have to watch out for the ground below you, but for the other players around you as well. Be careful! Stand still for too long, and you'll find yourself "submerged" at the bottom of the ocean... You can find the link to the submission on itch.io - Weekly Game Jam - Week 213.

How to Play

Movement: WASD keys

To Jump: the space key

To Look Around: the mouse

Miscellaneous

Additional Information

  • When the game begins, you'll have about a 5 second grace period before the ground below will start to give out.
  • Once you fall, you will be able to spectate and fly around the scene.

Credits:

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Tools used:

  • Game Engine - Unity Game Engine

  • Hamachi - Hamachi (LAN emulator, connect to each other as if you were on a local network, no port forwarding is required.)

  • Modeling Software - MagicaVoxel

To Run it

To get it up and running, you'll need to:

  • Download the RAR file, extract it, and run the executable (.exe).

To Set Up an Online "LAN" Server

An additional tool is needed to set up the server. The link to the software (Hamachi) is provided above in the Miscellaneous - Tools Used Section.

Once installed, the next steps are as followed:

  1. Log-in/Sign-up into your respective account
  2. Click on the power icon to be able to create/join a network
  3. Go to the Network tab and follow the steps below to create/join a network
  • To Create a Network
  1. Set up a Network ID
  2. Create then confirm the Password
  • To Join a Netwwork
  1. Enter the Network ID
  2. Enter the Password

Below the power icon you should now see a new network, moving over to Unity:

  • If Hosting
  1. Nothing to much to worry over in the host's end, the people joining however will have some additional tasks ahead of them.
  • If Joining
  1. In Hamachi you will need to grab the host's IP address, right click on the host, and then select Copy IPv4 Address.
  2. Afterwards, in Unity go to the IP Address InputField, and paste the IP address there. Click on the connect button and you will now be in the same lobby as the host.

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Multiplayer Spleef game created in the Unity Engine (Weekly Game Jam submission).

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