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fix: Minor scoping error in one of the new ship return events #336

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OH296
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@OH296 OH296 commented Dec 27, 2024

Summary by Sourcery

Bug Fixes:

  • Fix an issue where piety was not correctly used when calculating corruption for returned ships.

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sourcery-ai bot commented Dec 27, 2024

Reviewer's Guide by Sourcery

This pull request fixes a minor scoping error in the return_lost_ship function. The error caused the piety of the first unit in the _units array to be used for all units when calculating corruption. This has been fixed by correctly indexing the _units array when accessing individual units.

File-Level Changes

Change Details Files
Fixed a scoping error in the corruption calculation.
  • Corrected the indexing of the _units array within the loop to properly access the current unit's piety during corruption calculation.
  • Changed _units.edit_corruption to _units[i].edit_corruption to correctly reference the current unit in the array based on the loop index i.
scripts/scr_player_ship_functions/scr_player_ship_functions.gml

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@github-actions github-actions bot added the PR: Fix This is a fix for a bug label Dec 27, 2024
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Hey @OH296 - I've reviewed your changes - here's some feedback:

Overall Comments:

  • The fix for _units.edit_corruption looks good, but there appears to be another scoping issue: '_unit.piety' should probably be '_units[i].piety' to match the array indexing pattern
Here's what I looked at during the review
  • 🟡 General issues: 1 issue found
  • 🟢 Security: all looks good
  • 🟢 Testing: all looks good
  • 🟢 Complexity: all looks good
  • 🟢 Documentation: all looks good

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@OH296 OH296 merged commit 1b7abb5 into Adeptus-Dominus:release/0.10.0.0 Dec 27, 2024
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@EttyKitty EttyKitty changed the title fix : Minor scoping error in one of the new ship return events fix: Minor scoping error in one of the new ship return events Dec 27, 2024
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