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Rolling Dice
The ~roll
and ~test
commands allow you to roll a pool of dice, and by default keeps the top 2.
~roll <dice-pool>
~r <dice-pool>
~r2 <dice-pool>
-
~r1 <dice-pool>
/~roll1 <dice-pool>
: Keeps one dice -
~r3 <dice-pool>
/~roll2 <dice-pool>
: Keeps three dice -
~r4 <dice-pool>
/~roll3 <dice-pool>
: Keeps four dice -
~r5 <dice-pool>
/~roll4 <dice-pool>
: Keeps five dice -
~t1 <dice-pool>
/~test1 <dice-pool>
: Keeps two dice with opportunities disabled -
~t2 <dice-pool>
/~test <dice-pool>
: Keeps two dice with opportunities disabled -
~t3 <dice-pool>
/~test3 <dice-pool>
: Keeps three dice with opportunities disabled -
~t4 <dice-pool>
/~test4 <dice-pool>
: Keeps four dice with opportunities disabled -
~t5 <dice-pool>
/~test5 <dice-pool>
: Keeps five dice with opportunities disabled
Dice pools can consist of any number of dice in the format of , separated by spaces. They can also consist of skill names defined in the AllEverything
range in your character sheet. If a skill has spaces, then remove the spaces when entering it in the dice pool. If a skill has more than 12 facets, then it will try to split it into d12s, and dropping d2s.
- d (Regular dice): No minimum value, the number of kept regular dice depends on the command parameters.
- pd (Plot dice): If there is only 1 plot die in a pool, then it has a minimum value. If there is more than 1 plot die, the highest plot die is always kept, and the rest are treated as regular dice. When a plot dice is used, it subtracts half of it's facets from the user's plot points.
- kd (Kept dice): No minimum value, all dice are kept.
- ed (Enchanced dice): Same as plot dice, but do not cost plot points to use.
- cd (Chaos dice): Rolls negative numbers, the top 2 chaos dice are kept and added to the result, lowering it.
- + (flat bonus): Adds a flat bonus to your roll.
- - (flat penalty): Adds a flat penalty to your roll.
~r 3d12 pd12 kd12 cd6 +1
The bot will output an embed with the dice pool that you rolled with, the dice that have been kept and dropped, and the output will have buttons that you can click on to enhance the result, reroll the result, or dismiss the buttons to lock in your result. The buttons to enhance the result only show up if there are no plot dice or enhanced dice in your dice roll, and the reroll button only shows up when the roll is originally made. The embed sent by clicking the reroll button do not have a reroll button.
If there are any plot dice or plot point discounts use, an embed will display that changes in plot points. If there are any opportunities, an embed will be sent to display the changes in plot points and doom pool.