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Z-Language is a robust, flexible, high-speed strongly-typed embedded language for C++ application. Its Lexical, Syntax, Semantic Compilers, and the Bytecode Virtual Machine are provided too.

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What is the project?

English | 简体中文

This project is one of my private work started in 2001: A robust, flexible, high-speed strongly-typed embedded language for C++ application, and also implements the Lexical, Syntax, Semantic Compiler, and the Bytecode Virtual Machine.

Introduction of Z-Language, its compilers and Bytecode Virtual Machine

Z-language is a strongly-typed embedded programming language that I specially designed for the NetDefender-1 IDS (Intrusion Detection System) when I started my business in 2000. It was used to flexibly write and extend the intrusion detection rules for IDS.

In 2001, the Lua language was still simple, and it was a weakly-typed script language that was dynamically parsed at runtime, which could not meet the requirements of IDS system for high-speed detection of network data flow content, so I decided to design a robust, high-speed strong-typed embedded languages with the following features:

  1. Z-Language had already adopted the Bytecode and Bytecode Virtual Machine technology (similar to JVM) in 2001. I designed a set of Bytecode instructment set and implemented the Bytecode Virtual Machine, so Z-Language achieved the characteristic once compiled, run across platforms similar to Java.

  2. The Bytecode Virtual Machine can avoid the error-writing or malicious Z-Language programs to damage IDS systems, or consume the system resources, such as dead-loop detection, memory request limits, function recursive layer limit and other techniques.

  3. Z-Language provides a set of efficient invoking interfaces for embedding in C++ programs, so it is easy to integrate Z-Language into any network protocol processing layer in any C++ applicaiton, such as my NetDefender-1 IDS system.

  4. Z-Language borrows the syntax structure of C language, and retains the flexibility and powerful features of C language, but removes the insecurity factors in C language, such as pointer, array, explicit memory allocating, releasing, and so on.

  5. Z-Language provides a variety of basic and advanced data types, such as bool, byte, sdword, udword, sqword, uqword, double, string, rope, ipaddress, pport, table, in which ipaddress, pport is a specially designed network data type, rope is a highly efficient string data type, and table is a secure association table data type, more flexible than an array.

  6. Z-Language supports the characteristics of many advanced programming languages, such as variable type cast, function recursion, for and while loop control, reference parameter, reference variable, AND and OR logic operation short circuit, C/C++ style macro preprocessing, and so on.

  7. Z-Language supports to tie its variables to any TCP session that is being monitored in the NetDefender-1 IDS system, so users can easily track the state of a TCP session in a Z-Language program.

  8. Z-Language provides a set of simple C++ interface for writing and extending its system library. In Z-Language code, the newly extended system library functions can be called in the same way as if its native code.


Syntax specification of Z-Language

Z-Language borrows the syntax structure of C language, so if you can write C codes, you can write Z-Language codes too.

Please refer to the technical white paper of Z-Language syntax specification. Sorry, currently there is just a Chinese version :(.


Design of Bytecode Virtual Machine of Z-Language

Please directly read the source codes for knowing the design of Bytecode Virtual Machine of Z-Language.

  1. The source codes and comments in InstructionCode.hpp;
  2. The source codes in the directory ~/zlang-zvm/zdk/zls/zvm/.

Quickly play the Z-Language

Z-Language's compiler (lexical parser, semantic parser, bytecode generator) and Bytecode Virtual Machine were implemented by using cross-platform C++codes and STL library.

Z-Language's compiler adopts the top-down recursive descent LL(*) algorithm, and thanks to the ANTLR, so that I can write elegant codes for lexer and parser implementation.

To build the compiler and virtual machine by yourself, you will need to use the gcc/g++-3.0.1 (note: this was the latest version of gcc/g++ available in 2001.), and ANTLR-2.7.1. The OS for runtime is FreeBSD 4.4 or Debian 3.

For your convenience, I had built a special out-of-the-box FreeBSD 4.4 i386 vagrant box for playing the Z-Language. This vagrant box had installed the GNU toolchain, cloned the source codes of Z-Language, and built the compiler, the Bytecode Virtual Machine of Z-Language. So the easiest way to experience Z-Language is to directly use this vagrant box to start a FreeBSD virtual environment on your Mac or PC.


How to deploy the FreeBSD 4.4 i386 vagrant box

Prerequisite:You have installed below softwares on your macOS.

  1. VirtualBox;
  2. vagrant 2.0.1 or lower versions (note:DON'T use vagrant 2.0.2 or above versions because they have an issue relating to OpenSSL as below).

/opt/vagrant/embedded/gems/2.0.3/gems/net-ssh-4.2.0/lib/net/ssh/transport/openssl.rb:112:in `ssh_do_verify': uninitialized constant OpenSSL::Digest::DSS1 (NameError)

$ git clone git@github.com:AlbertZheng/vagrant-freebsd-4.4-i386-minimal.git
$ cd vagrant-freebsd-4.4-i386-minimal
$ vagrant up

Bringing machine 'default' up with 'virtualbox' provider...
==> default: Clearing any previously set forwarded ports...
==> default: Clearing any previously set network interfaces...
==> default: Preparing network interfaces based on configuration...
    default: Adapter 1: nat
==> default: Forwarding ports...
    default: 23 (guest) => 2223 (host) (adapter 1)
    default: 22 (guest) => 2222 (host) (adapter 1)
==> default: Running 'pre-boot' VM customizations...
==> default: Booting VM...
==> default: Waiting for machine to boot. This may take a few minutes...
    default: SSH address: 127.0.0.1:2222
    default: SSH username: root
    default: SSH auth method: private key
    default: Warning: Connection reset. Retrying...
    default: Warning: Remote connection disconnect. Retrying...
    default: Warning: Connection reset. Retrying...

>>> Please ignore below error of ssh:

The configured shell (config.ssh.shell) is invalid and unable
to properly execute commands. The most common cause for this is
using a shell that is unavailable on the system. Please verify
you're using the full path to the shell and that the shell is
executable by the SSH user.

Now you can ssh into this freebsd box with root:

$ vagrant ssh

Play the compiler (zlangc) and Bytecode Virtual Machine (zvm) of Z-Language

Now you can play:

  1. Using zlangc (installed as /usr/local/bin/zlangc) to compile several demo and testing Z-Language codes (i.e. *.z files in the directory ~/zlang-zvm/zdk/zls/zlang/data), and the compiler will generate the output files *.zo in the directory ~/zlang-zvm/zdk/zls/zlang/data:
# cd /root/zlang-zvm/zdk/zls/zlang/data
# zlangc demo1.z
# zlangc demo2.z
# zlangc t5.z
  1. Then using the executable file demo1 of demo1.cpp in the directory ~/zlang-zvm/zdk/zls/zvm to experience how the zvm will execute the above three oebject files demo1.zo, demo2.zo, t5.zo
# cd ../../zvm
# ./demo1

How to embed and use zvm in your C++ application ?

Please refer to the source codes of /zlang-zvm/zdk/zls/zvm/demo1.cpp for how to embed and use the Bytecode Virtual Machine zvm in your C++ application? and how to write new functions to extend the system library of Z-Language?


Command usage of the compiler zlangc

Command usage:

# /usr/local/bin/zlangc --help
zlangc 1.0

Usage: zlangc [OPTIONS]... [FILES]...
   -h         --help                 Print help and exit
   -V         --version              Print version and exit
   -DSTRING   --define-macro=STRING  A macro
   -ISTRING   --include-path=STRING  A include path
   -oSTRING   --object-file=STRING   Specific obejct file
              --trace-lexer          Trace lexer
              --trace-ast            Trace AST generated
              --trace-symbol-table   Trace symbol table generated
              --trace-code           Trace byte code generated

How to compile the source codes of this project?

If you want to compile the source codes of this project to build the zlangc and zvm, firstly vagrant ssh to login the freebsd box, then issue commands as the following steps:

Build and install antlr-2.7.1

# cd ~/zlang-zvm/antlr-2.7.1/lib/cpp
# ./configure --prefix=/usr/local/antlr-2.7.1
# make
# make install

Build and install zlangc and zvm

# cd ~/zlang-zvm/zdk
# ./configure
# ./make
# ./make install

License

Copyright (C) 2001-2018 Lisong Zheng, 郑立松

The binaries and source code of this Project can be used according to the Apache License, Version 2.0.

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Z-Language is a robust, flexible, high-speed strongly-typed embedded language for C++ application. Its Lexical, Syntax, Semantic Compilers, and the Bytecode Virtual Machine are provided too.

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