Skip to content

Commit

Permalink
release 1.1.1
Browse files Browse the repository at this point in the history
  • Loading branch information
AlessioCoser committed Apr 5, 2024
1 parent 14b13d7 commit f32e21a
Show file tree
Hide file tree
Showing 5 changed files with 12 additions and 12 deletions.
2 changes: 1 addition & 1 deletion examples/async-counter-typescript/package.json
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,6 @@
"typescript": "^4.9.3"
},
"dependencies": {
"doom-reactive-state": "^1.1.0"
"doom-reactive-state": "^1.1.1"
}
}
2 changes: 1 addition & 1 deletion examples/cdn-package/index.html
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
<!DOCTYPE html>
<html>
<head>
<script src="https://github.com/AlessioCoser/doom-reactive-state/releases/download/1.1.0/doom-reactive-state.global.js"></script>
<script src="https://github.com/AlessioCoser/doom-reactive-state/releases/download/1.1.1/doom-reactive-state.global.js"></script>
</head>
<body>
<script type="application/javascript">
Expand Down
2 changes: 1 addition & 1 deletion examples/reactive-state-nodejs/package.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,6 @@
"author": "",
"license": "ISC",
"dependencies": {
"doom-reactive-state": "^1.1.0"
"doom-reactive-state": "^1.1.1"
}
}
2 changes: 1 addition & 1 deletion examples/simple-counter-javascript/package.json
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,6 @@
"typescript": "^4.9.3"
},
"dependencies": {
"doom-reactive-state": "^1.1.0"
"doom-reactive-state": "^1.1.1"
}
}
16 changes: 8 additions & 8 deletions readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,13 +13,13 @@ Super simple reactive state management with fine-grained reactive DOM elements.
[![license](https://img.shields.io/badge/license-MIT-blue.svg?colorB=007EC6)](https://spdx.org/licenses/MIT)

## Features
1. Zero dependencies
2. No compilation required
3. Super-Easy reactive concepts (signal, effect, derive)
4. No magic, you create components that are simple HTMLElements
5. Just a few lines of code
6. Only a single HTMLElement wrapper to enable a **fine-grained reactivity** on Element properties
7. HtmlElement wrappers to easily use the standard html elements as reactive components
1. :gem: Zero dependencies
2. :zap: No compilation required
3. :surfer: Super-Easy reactive concepts (signal, effect, derive)
4. :four_leaf_clover: No magic, you create components that are simple HTMLElements
5. :blossom: Just a few lines of code
6. :hatching_chick: Only a single HTMLElement wrapper to enable a **fine-grained reactivity** on Element properties
7. :lipstick: Some helper functions to easily create common reactive HTMLElement such as `Div`, `P` and `Span`.

## Examples
You can find some examples here: [Examples](https://github.com/AlessioCoser/doom-reactive-state/tree/master/examples)
Expand Down Expand Up @@ -69,7 +69,7 @@ You can load the script from the github release url and start use it right away.
<html>
<head>
<!-- other stuff -->
<script src="https://github.com/AlessioCoser/doom-reactive-state/releases/download/1.1.0/doom-reactive-state.global.js"></script>
<script src="https://github.com/AlessioCoser/doom-reactive-state/releases/download/1.1.1/doom-reactive-state.global.js"></script>
</head>
<body>
<script type="application/javascript">
Expand Down

0 comments on commit f32e21a

Please sign in to comment.