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Releases: Alex-MacLean/TheLegendOfHerobrine-Preview

0.7.1 Release Candidate 1

23 Jul 06:25
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+The player can now remove cursed or purified diamonds from an altar of herobrine by right-clicking
*Fake herobrine mages now despawn when the original is killed
*When a fake herobrine mage is killed it now does not play the death "animation"
*Optimized survivor
*Made the error message for when world save data can not be written to a file easier to understand

0.7.1 Release Candidate 2

25 Jul 19:25
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*Altar of Herobrine now has a sound for putting a cursed or purified diamond in the altar
*Items that can activate an Altar of Herobrine are now stored in the herobrine:activates_herobrine_altar item tag instead of being hardcoded
*Minor optimizations to activating an Altar of Herobrine

0.7.0 Release Candidate 1

12 Jul 23:03
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*Fixed a crash caused by activating an Altar of Herobrine on a server
*Herobrine Warrior now breaks blocks in the most efficient path to get to the player rather than the direction it is facing
*Herobrine builder now checks the block that the structure it builds is going to be on instead of the block it is standing on to determine the structure it builds

0.7.0 Preview Build 3

10 Jul 23:50
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0.7.0 Preview Build 3 Pre-release
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+Added magical ability to Cursed Diamond Armor which adds status effects to the player when worn and has a full set bonus
*Made BlockMixin class abstract
*Cursed Diamond Sword is now charged by kills, the amount of kills required to charge is configurable, and the default cooldown has been cut in half
*The lightning strike attack for the Cursed Diamond Sword can now be cancelled by sneaking
*Tick delta for the raycast for the Cursed Diamond Sword lightning strike attack has been changed from 1 to 0
*Fixed broken swords item tag entry for Cursed Diamond Sword
*Cut the damage a Cursed Diamond Item receives when using a magical attack in half
*Herobrine Spy now despawns when within 8 blocks of a player or survivor
*Fake Herobrine Mages now make the poof particle and play a sound when killed indicating they are fake clones
*Altar of Herobrine plays a sound when active. When activated with a Cursed Diamond it plays a creepy hum and when with a Purified diamond an ethereal hum. Currently uses the beacon hum with changes in pitch. May change in the future
+Cursed Diamond Shovel now has a silk touch effect on blocks it is applicable for
+Cursed Diamond Axe now has a berserk ability that gives speed 2, haste 2, strength, and resistance for 30 seconds by default and has a 1 minute cooldown by default
*Cooldown config now specified it is in game ticks
*Cursed Diamond Hoe magical ability can now be cancelled by sneaking
*Herobrine Warrior now only breaks blocks in front of it
*Slightly optimized the code for detecting whether Herobrine can reach its target
*Herobrine Builder now builds structures in the direction it is facing
*Updated supported languages to contain all translations. May not be 100% accurate

0.7.0 Preview Build 2

27 Jun 03:00
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0.7.0 Preview Build 2 Pre-release
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*Fix a bug causing a NullPointerException when trading with survivors which led to an exploit where the player could get any trade for free due to null sound events.
*Survivor trades are more balanced now.

0.7.0 Preview Build 1

24 Jun 20:06
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0.7.0 Preview Build 1 Pre-release
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+Cursed Diamond Sword now has a magical lightning strike attack when right-clicked with a default 100 tick cooldown that can be changed in the config
+Cursed Diamond Pickaxe now automatically smelts blocks when mining
+Cursed Diamond Hoe now has a magical ability that fertilizes crops
+Added a config option to change the amount of durability taken from each use of a magical ability, defaulting at 20
+Added config option to change cooldown of Cursed Diamond Hoe, defaulting at 500
-Removed an unused mixin
*Fixed missing item tags
*Fixed the track C418 - Dog not playing
*Mod now uses a less compressed version of C418 - Dog
*Added credits for C418 - Dog
*Fixed Statue of Herobrine sometimes dropping an item when it shouldn't
*All loot tables now use a random sequence introduced in 1.20 Pre-release 1
*All recipes now unlock in the crafting guide when materials are gathered and are grouped properly

0.6.5 Release Candidate 1

16 Jun 19:56
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*Fixed a bug where Herobrine Builder would play the building animation and sound when no structure is built
*Fixed Herobrine Mage model not having sleeve textures
*Initial test of Mod Menu update checker

0.6.5 Preview Build 5

16 Jun 02:29
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0.6.5 Preview Build 5 Pre-release
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+Implemented Survivor
+Implemented Cursed Forest
+Implemented Structures
*Tweaked the crafting recipe for the Altar of Herobrine to use gold ingots instead of gold blocks
*Fixed a bug where config would not properly fix missing config values
*The config system now detects and replaces the config if attempting to read the file produces a malformed json error
*Updated to pack format 15
*Updated to 1.20.1
*Mod now requires Fabric >= 0.14.21 and Fabric API >= 0.83.0

0.6.5 Preview Build 4

07 May 16:56
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0.6.5 Preview Build 4 Pre-release
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*Fixed activating an Altar of Herobrine does not consume the Cursed Diamond or Purified Diamond used

0.6.5 Preview Build 3

06 May 03:50
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0.6.5 Preview Build 3 Pre-release
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+Implemented all Infected mobs
*Updated to 1.19.4
*Infected mobs drop cursed dust and are affected by the positive effects of Holy Water when cured
*Infected Villager now spawns with a profession and the correct type for the biome it spawns in
*Tweaked texture of Infected Chicken to be more consistent with the vanilla chicken
*Infected Chicken now lays eggs
*Fixed a bug present in the Forge version where the Infected Bat would move faster when farther from the player
*Infected Wolf gets wet and shakes off water
*Updated textures for Infected horse, donkey, and llama
*Movement speeds of Infected mobs are far more consistent with the vanilla mobs
*Eye height of Infected mobs are the same as the vanilla versions
*Fixed spawn rates in peaceful biomes and the end
*Herobrine can spawn in any vanilla or modded biome or dimension
*Herobrine Spy and Stalker now look at illagers
*Slightly lowered default spawn rates of Herobrine
*Herobrine Mage does not raise it's arms when aggressive like a zombie
*Herobrine Mage now spawns smoke particles when creating fake versions of itself
*Tweaked textures of Cursed Dust and Cursed diamond to be more consistent and look nicer
*Tweaked Altar of Herobrine texture and added emissive textures
*Fixed Altar of Herobrine sometimes not activating when it should
*Changed how config is accessed to prevent reassignment of the herobrineConfig variable
*Fixed a bug causing the game to crash when no config directory is present
*Fixed a crash on servers due to config requiring a file only present in the client
*Config now returns the default (0 or false) values for each data type and logs an error when the game tries to read a config entry not present in the existing or default config file instead of crashing