This is a blank single-view-controller iOS app and C++ dynamically linked library which use CMake to create an Xcode-friendly out-of-source build system. Instead of configuring the build system through an .xcodeproj
file, you instead maintain a set of CMakeLists.txt
files describing the build system.
This CMake project can do everything Xcode can; eg build the executable app & the C++ library in cppframework
. The build systems, generated into build.ios
build.sim
build.sim64
are gitignored. CMakeLists.txt file is the only build configuration kept in source control. This is in contrast to committing the .xcodeproj
directory which includes the backing XML, which is nonsensically hard to edit by hand.
- Open
CMakeLists.txt
- Set lines 3-11 with values for your project
- NOTE: the build
./build-ios.sh
will fail if you don't have provisioning profiles for the current bundle identifier. It uses theset(CODESIGNIDENTITY "iPhone Developer")
identity to use the default certificate for the current bundle identifier.
- Requires CMake version 3.7
- Run
build-ios.sh
to generate the build system inbuild.ios/
- Run
open build.ios/project.xcodeproj
- Run
build-sim.sh
to build the build system inbuild.sim/
- Run
open build.sim/project.xcodeproj
- Run
build-sim64.sh
- Run
open build.sim64/project.xcodeproj
- The app target builds to iPhone device family. To build an iPhone/iPad target, change the value of
XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY
on line 114 ofCMakeLists.txt
to"1,2"
- Builds a dynamically linked iOS framework for the architectures relevant to the platform
- Sets the install name and rpath to the correct values for iOS packaging
- Copies the framework into the bundle of the app build as a post packaging step
- The same process can be done to any dynamically linked framework on disk