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Change player tasks functionality

No due date 100% complete

Adjustments for the player task functionality:

  • All the tasks are shared across clan members.

  • The clan member can reserve any task to do for a 20 min, and nobody else can to do this task.

  • There can be same type of tasks for the clan, no need to make them unique.

  • There should be endpoint to get task data by its _id

  • The tasks are generated by the A…

Adjustments for the player task functionality:

  • All the tasks are shared across clan members.

  • The clan member can reserve any task to do for a 20 min, and nobody else can to do this task.

  • There can be same type of tasks for the clan, no need to make them unique.

  • There should be endpoint to get task data by its _id

  • The tasks are generated by the API, and should be random. The only fixed thing is the type of task, which is already defined. The example of generated task:

    Play 10 games. (where number of games is randomly generated).

  • There is a limit of how much points the clan cen get, which is a 10000 => there is a limit of how much tasks can be generated. So if the clan already has 10000 tasks, no more new tasks should be generated.

  • Player should be able to remove the task by its _id and some another task instead need to be generated.

  • When the task has been completed, a new task is generated for the clan.

  • In the clan should be constantly available 20 tasks to do.

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